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Bump send2ue version to 2.4.4 and updated release notes (#11)
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## Minor Changes | ||
* Added collections as folder support for 'send to disk' | ||
* [658](https://github.com/EpicGamesExt/BlenderTools/pull/658) | ||
* Fixed Validation that detects invalid material assigned to polygon. | ||
* [656](https://github.com/EpicGamesExt/BlenderTools/pull/656) | ||
* Fixed export with object origin causes some collisions to be offset bug | ||
* [587](https://github.com/EpicGamesExt/BlenderTools/issues/587) | ||
* Fixed use object origin with combine meshes bug | ||
* [627](https://github.com/EpicGamesExt/BlenderTools/issues/627) | ||
* [628](https://github.com/EpicGamesExt/BlenderTools/issues/628) | ||
* Updated FBX mesh export to Blender 4.0 | ||
* [699](https://github.com/EpicGamesExt/BlenderTools/pull/699) | ||
* Updated FBX anim export to Blender 4.0 | ||
* [706](https://github.com/EpicGamesExt/BlenderTools/pull/706) | ||
* Removed (?i) from lod regex value in default settings template | ||
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## Special Thanks | ||
@SalamiArmi, @namrog84 | ||
@universalconquistador, @JoshQuake | ||
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## Tests Passing On | ||
* Blender `3.3`, `3.6` (installed from blender.org) | ||
* Unreal `5.3` | ||
* Blender `3.6`, `4.1` (installed from blender.org) | ||
* Unreal `5.3`, `5.4` |