Skip to content

Removed sys.path.append in RPC module #111

Removed sys.path.append in RPC module

Removed sys.path.append in RPC module #111

Triggered via pull request August 7, 2024 18:52
Status Failure
Total duration 12m 39s
Artifacts

tests.yml

on: pull_request
Test Latest  /  tests
Test Latest / tests
Fit to window
Zoom out
Zoom in

Annotations

25 errors and 1 warning
test_send2ue_extension_affixes.py.test_animations: test_send2ue_extension_affixes.py#L113
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_affixes.py.test_default_send_to_unreal: test_send2ue_extension_affixes.py#L104
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_affixes.py.test_materials: test_send2ue_extension_affixes.py#L130
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_affixes.py.test_textures: test_send2ue_extension_affixes.py#L145
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_combine_assets.py.test_combine_assets_option: test_send2ue_extension_combine_assets.py#L139
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_combine_assets.py.test_combine_assets_option: test_send2ue_extension_combine_assets.py#L220
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_example.py.test_default_send_to_unreal: test_send2ue_extension_example.py#L36
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/rpc/factory.py", line 222, in run_function_remotely\n return remote_function(*args)\n File "/home/ubuntu/blender/3.6/python/lib/python3.10/xmlrpc/client.py", line 1122, in __call__\n return self.__send(self.__name, args)\n File "/home/ubuntu/blender/3.6/python/lib/python3.10/xmlrpc/client.py", line 1464, in __request\n response = self.__transport.request(\n File "/home/ubuntu/blender/3.6/python/lib/python3.10/xmlrpc/client.py", line 1166, in request\n return self.single_request(host, handler, request_body, verbose)\n File "/home/ubuntu/blender/3.6/python/lib/python3.10/xmlrpc/client.py", line 1182, in single_request\n return self.parse_response(resp)\n File "/home/ubuntu/blender/3.6/python/lib/python3.10/xmlrpc/client.py", line 1354, in parse_response\n return u.close()\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/rpc/client.py", line 66, in close\n raise exception(exception_message)\nNameError: name \'unreal\' is not defined\n\nDuring handling of the above exception, another exception occurred:\n\nTraceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/tests/test_files/send2ue_extensions/example_extension.py", line 102, in post_import\n remote_rename_unreal_asset(asset_path, f\'{asset_path}_renamed_again\')\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/rpc/factory.py", line 300, in wrapper\n return execute_remotely(\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/rpc/factory.py", line 290, in execute_remotely\n return rpc_factory.run_function_remotely(function, args)\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/rpc/factory.py", line 227, in run_function_remotely\n raise exception.__class__(stack_trace).with_traceback(call_traceback)\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/rpc/factory.py", line 300, in wrapper\n return execute_remotely(\nNameError: name \'unreal\' is not defined File "/tmp/blender_tools/tests/test_files/send2ue_extensions/example_extension.py", line 10\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_instance_assets.py.test_place_in_active_level_option: test_send2ue_extension_instance_assets.py#L126
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/instance_assets.py", line 165, in post_import\n UnrealRemoteCalls.instance_asset(\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1616, in instance_asset\n asset = Unreal.get_asset(asset_path)\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 269, in get_asset\n asset = unreal.load_asset(asset_path)\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_instance_assets.py.test_use_mesh_instances_option: test_send2ue_extension_instance_assets.py#L135
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/instance_assets.py", line 165, in post_import\n UnrealRemoteCalls.instance_asset(\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1616, in instance_asset\n asset = Unreal.get_asset(asset_path)\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 269, in get_asset\n asset = unreal.load_asset(asset_path)\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_instance_assets.py.test_place_in_active_level_option: test_send2ue_extension_instance_assets.py#L177
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_use_collections_as_folders.py.test_animations: test_send2ue_extension_use_collections_as_folders.py#L123
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_use_collections_as_folders.py.test_use_collections_as_folders_option: test_send2ue_extension_use_collections_as_folders.py#L110
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_use_immediate_parent_name.py.test_animations: test_send2ue_extension_use_immediate_parent_name.py#L158
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_extension_use_immediate_parent_name.py.test_use_immediate_parent_name_option: test_send2ue_extension_use_immediate_parent_name.py#L146
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_mannequins.py.test_animations: test_send2ue_mannequins.py#L72
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_mannequins.py.test_auto_stash_active_action_option: test_send2ue_mannequins.py#L180
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_mannequins.py.test_bulk_send_to_unreal: test_send2ue_mannequins.py#L31
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_mannequins.py.test_default_send_to_unreal: test_send2ue_mannequins.py#L22
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_mannequins.py.test_export_custom_property_fcurves_option: test_send2ue_mannequins.py#L202
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_mannequins.py.test_export_object_name_as_root_option: test_send2ue_mannequins.py#L190
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_mannequins.py.test_grooms: test_send2ue_mannequins.py#L85
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_mannequins.py.test_materials: test_send2ue_mannequins.py#L156
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_mannequins.py.test_textures: test_send2ue_mannequins.py#L171
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
test_send2ue_mannequins.py.test_use_object_origin_option: test_send2ue_mannequins.py#L215
<Fault 1: '<class \'RuntimeError\'>:Error: Python: Traceback (most recent call last):\n File "/tmp/blender_tools/src/addons/send2ue/operators.py", line 136, in execute\n function(*args, **kwargs)\n File "/tmp/blender_tools/src/addons/send2ue/core/ingest.py", line 39, in import_asset\n extension.run_extension_tasks(ExtensionTasks.POST_IMPORT.value)\n File "/tmp/blender_tools/src/addons/send2ue/core/extension.py", line 76, in run_extension_tasks\n task(*args)\n File "/tmp/blender_tools/src/addons/send2ue/resources/extensions/create_post_import_assets_for_groom.py", line 60, in post_import\n if not UnrealRemoteCalls.asset_exists(groom_asset_path):\n File "/tmp/blender_tools/src/addons/send2ue/dependencies/unreal.py", line 1019, in asset_exists\n return bool(unreal.load_asset(asset_path))\nNameError: name \'unreal\' is not defined. Did you mean: \'Unreal\'?\nLocation: /home/ubuntu/blender/3.6/scripts/modules/bpy/ops.py:113\n'>
Test LTS / Test LTS
❌ Tests reported 24 failures
Test LTS / Test LTS
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-python@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/