What's Changed
- compatibility mobile sdk by @glannuzel in #10
- enhancement #13 replace current reachy mesh with a lighter one by @FabienDanieau in #14
- bug #17: fix incorrect rotation during teleop by @FabienDanieau in #18
- bug compliance is not applied #15 by @FabienDanieau in #16
- bug #21 Set angles in range -180,180 by @glannuzel in #22
- bug #19 goal position kept when turning robot compliant by @FabienDanieau in #24
- enhancement #20 tune virtual camera fov to reduce distortion by @FabienDanieau in #26
- enhancement #31: adding rigid body to objects on the desk by @FabienDanieau in #32
- bug #29 : use macro UNITY_EDITOR to allow build by @FabienDanieau in #30
- enhancement #27: updating Unity to 2021.3.24f by @FabienDanieau in #28
- documentation #33: update documentation for release 1.2 by @FabienDanieau in #34
- v1.2 release by @FabienDanieau in #35
Full Changelog: v1.0.2...v1.2