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changelog
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plule committed May 9, 2024
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### v0.15

![v0.15](/vox-uristi/assets/changelog/v0.15.gif)

- The whole map is now divided by level and blocks
- The .vox layers can be used to hide liquids, spatter, buildings, roughness...
- The palette default materials (water, light, "hidden", ...) are always at the beginning

![v0.15](/vox-uristi/assets/changelog/v0.15.gif)

### v0.14

![v0.14](/vox-uristi/assets/changelog/v0.14.png)
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