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v0.05wip10

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@pinobatch pinobatch released this 14 Dec 02:55
· 99 commits to master since this release

This is a fairly big release that brings Pently 5 toward completion after the development cycle of Nova the Squirrel and Mega Mountain.

Driver

  • Grace note durations no longer reduced by 1 frame
  • Always write period high byte for triangle, fixing problem with zero volume in instruments (#32, reported by NovaSquirrel)
  • Suppress linker warnings for export/import address size mismatch
  • Overhaul names and scope of internal subroutines
  • Rearrange conductor processing based on bytecode order
  • Move sustain phase processing above pitch effects
  • Remove redundant checks for attack injection in pitch effects
  • Fix misbehavior when music and a slowed-down sound effect are played at once
  • C bindings for commonly used functions (requested by adrian09_01)
  • pentlyseq.inc: don't truncate patdef at 7 bits (reported and fixed by NovaSquirrel)
  • mkrammap.py: rename to pentlybss.py to encourage remembering to include it when vendoring Pently

pentlyas.py

  • A score can include other files, such as an instrument set (#29)
  • o0 through o7 to set reference pitch (requested by zzo38)
  • Allow grace notes in drum patterns
  • Playing a pattern with only rests or waits is nonfatal
  • Fix warnings for missing "fine" or "dal segno"
  • Order of objects in the output is explicit, the same order in which they appear in the score (requested by NovaSquirrel)
  • Error if no songs are defined (reported by NovaSquirrel)
  • -A means --period-tuning; --output means -o

Packaging and demo

  • Profiler: don't overreport CPU use if the shell has a lag frame
  • Document how to skip the makefile's default autoplay (#30)
  • makefile: Allow building from an arbitrarily named score by giving the name of the corresponding .nes or .nsf
  • Add pseudocode to aid in porting to non-6502 platforms
  • Add Travis CI build script
  • Sample songs: Include the soundtrack of all games by Damian Yerrick that have appeared in Action 53. These are Concentration Room, Thwaite, Zap Ruder, and RHDE: Furniture Fight.