Skip to content

Game play

Henrique Campos edited this page Jul 15, 2017 · 1 revision

Mechanics

In Moon Cheeser the player interacts with the objects on the screen but with only one input. The major interaction is by just jumping, which can be achieved by clicking on the Moon while the mouse is in contact with the Moon.

The other interactions are:

  • When a planet starts to apply gravitational force on the objects, the player has to fast tap on the Moon in order to pull the objects back into Moon's orbit
  • When a meteor collides with the Moon and spread asteroids the player can jump in the asteroid direction, by clicking it, to use the asteroid as a platform, gathering cheeses in the process. THIS MECHANIC IS SUBJECT TO CHANGES OR EVEN REMOVAL
  • When a meteor collides with the Moon it also creates a crater which is a game over condition. To communicate to the player the danger of the crater there will be a fire burning it right after it appears, which will stay for a fixed time. The crater will disappear after a random time between a minimum and a maximum value.
  • When a shooting star collides with the player, it will follow the player finger on the screen for a limited time, also the player will be in invincible mode while riding a shooting star

Score

The player's score will be increased by two factors:

  1. Collecting cheeses
  2. Riding shooting stars

Also, the score will unlock hidden features and will be stored in a high score table using Google Play Services.

Power-ups

There are no direct power-up in Moon Cheese although special events may help the player to increase their performance in the game, such as the above said shooting star mechanic. This will happen randomly.

Another indirect power-up is the fact that the Moon will sometimes pull comets into her orbit generating new cheese pieces to be collected in addition to the normally randomly spawned ones. Also creates platforms, the asteroids, that help players achieve better scores.

Clone this wiki locally