Skip to content

Releases: pehala/animationCombiner

0.2.0

03 Jun 17:29
543ccaf
Compare
Choose a tag to compare

What's Changed

  • Fix movement related issues by @pehala in #69
  • Add option to use Y for height by @pehala in #70
  • Add ability to choose key_id and binary string in exporters by @pehala in #71
  • Add option to disable action by @pehala in #72
  • Center armature on root by @pehala in #73

Full Changelog: 0.1.2...0.2.0

0.1.2

10 May 13:08
fb0fa89
Compare
Choose a tag to compare

What's Changed

Full Changelog: 0.1.1...0.1.2

0.1.1

23 Mar 12:30
a7e03ff
Compare
Choose a tag to compare

What's Changed

  • Fix error with non-normalized animations
  • Remove the ability to move action order
    • No longer needed as they are applied simultaneously
  • First action in first group is marked with use_skeleton
  • Armature creation also adds one group

Full Changelog: 0.1.0...0.1.1

0.1-BETA

19 Mar 18:25
0a51836
Compare
Choose a tag to compare

Overview

First Beta version, all features should be functioning properly, but they might still contain bugs. I will fix bugs I find and add more QoL features. After it is deemed working fine and comes through the first round of proper feedback, I will release this as a 1.0 release.

What's Changed

Full Changelog: 0.0.5...0.1.0

0.0.5

08 Mar 10:05
b04f06c
Compare
Choose a tag to compare

What's Changed

  • Add ability to configure Body parts by @pehala in #36
  • Add UI for body parts selection for each Action by @pehala in #37
  • Add Groups by @pehala in #38
  • Small cleanup & fixes by @pehala in #39
  • Add acceptance check by @pehala in #40
  • Small improvements by @pehala in #41
    • Ability to choose what bones are disabled when exporting (only as metadata)

Full Changelog: 0.0.4...0.0.5

0.0.4

25 Feb 20:45
4516d6a
Compare
Choose a tag to compare

What's Changed

Full Changelog: 0.0.2.1...0.0.4

0.0.2.1

30 Jan 12:15
3b11a19
Compare
Choose a tag to compare

What's Changed

Full Changelog: 0.0.2...0.0.2.1

0.0.2

30 Jan 09:56
e7f97f9
Compare
Choose a tag to compare

What's Changed

  • UI/UX improvements by @pehala in #19

    • Add name to import dialog
    • Remove ImportPanel
    • Add docstrings to Operators and Panels
      • Rename Process to Apply
    • Change Play button to Pause when playing
    • Add length to the ActionTable
    • Add final length field
    • Display label for IntProperty separately
    • Add warning when actions are not applied
  • Create workflow by @pehala in #20

    • Change how creating a new skeleton workflows work
      • Now it is created from MainPanel same as every other action
    • Change currently active Armature
    • Add Preferences
    • Small fixes
  • Improve UI design by @pehala in #22

  • Move MainPanel back to AnimationCombiner tab by @pehala in #21

  • Add Doc & tracker URL and bump version by @pehala in #23

Full Changelog: 0.0.1...0.0.2

0.0.1

15 Jan 20:10
dad05bd
Compare
Choose a tag to compare

What's currently working

  • Import/Export
  • Action reorder/edit
  • Basic UI

What's Changed

Full Changelog: https://github.com/pehala/animationCombiner/commits/0.0.1