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NowTime
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paulrolfe committed Sep 23, 2014
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7 changes: 7 additions & 0 deletions .gitignore
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.DS_Store
build/
*.pbxuser

xcuserdata/

ParseKeys.h
Binary file added NowTime.ipa
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658 changes: 658 additions & 0 deletions NowTime.xcodeproj/project.pbxproj

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDESourceControlProjectFavoriteDictionaryKey</key>
<false/>
<key>IDESourceControlProjectIdentifier</key>
<string>8204D414-95A0-4272-8CF3-A8CF00833B7F</string>
<key>IDESourceControlProjectName</key>
<string>NowTime</string>
<key>IDESourceControlProjectOriginsDictionary</key>
<dict>
<key>67E92B72BD8B6238AFCCCB3A652E24837FABE818</key>
<string>https://github.com/paulrolfe/NowTime-iOS.git</string>
</dict>
<key>IDESourceControlProjectPath</key>
<string>NowTime.xcodeproj</string>
<key>IDESourceControlProjectRelativeInstallPathDictionary</key>
<dict>
<key>67E92B72BD8B6238AFCCCB3A652E24837FABE818</key>
<string>../..</string>
</dict>
<key>IDESourceControlProjectURL</key>
<string>https://github.com/paulrolfe/NowTime-iOS.git</string>
<key>IDESourceControlProjectVersion</key>
<integer>111</integer>
<key>IDESourceControlProjectWCCIdentifier</key>
<string>67E92B72BD8B6238AFCCCB3A652E24837FABE818</string>
<key>IDESourceControlProjectWCConfigurations</key>
<array>
<dict>
<key>IDESourceControlRepositoryExtensionIdentifierKey</key>
<string>public.vcs.git</string>
<key>IDESourceControlWCCIdentifierKey</key>
<string>67E92B72BD8B6238AFCCCB3A652E24837FABE818</string>
<key>IDESourceControlWCCName</key>
<string>NowTime-iOS</string>
</dict>
</array>
</dict>
</plist>
25 changes: 25 additions & 0 deletions NowTime/AppDelegate.h
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//
// AppDelegate.h
// NowTime
//
// Created by Paul Rolfe on 8/24/14.
// Copyright (c) 2014 Paul Rolfe. All rights reserved.
//

#import <UIKit/UIKit.h>
#import <Parse/Parse.h>
#import "ParseKeys.h" //You need to add this file for your own parse app

/*
ParseKeys.h will say something like this:
#define APPLICATION_ID @"your info here"
#define CLIENT_KEY @"your info here"
*/

@interface AppDelegate : UIResponder <UIApplicationDelegate>

@property (strong, nonatomic) UIWindow *window;

@end
74 changes: 74 additions & 0 deletions NowTime/AppDelegate.m
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//
// AppDelegate.m
// NowTime
//
// Created by Paul Rolfe on 8/24/14.
// Copyright (c) 2014 Paul Rolfe. All rights reserved.
//

#import "AppDelegate.h"

@implementation AppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// Override point for customization after application launch.
[Parse setApplicationId: APPLICATION_ID
clientKey: CLIENT_KEY];
[PFAnalytics trackAppOpenedWithLaunchOptions:launchOptions];
if ([PFUser currentUser])
[[PFUser currentUser] saveInBackground];
else{
[PFUser enableAutomaticUser];
[[PFUser currentUser] saveInBackground];
}
PFACL * defaultACL = [PFACL ACL];
[defaultACL setPublicReadAccess:YES];
[defaultACL setPublicWriteAccess:YES];
[PFACL setDefaultACL:defaultACL withAccessForCurrentUser:YES];

//self.window.backgroundColor=[UIColor colorWithWhite:1 alpha:1];
self.window.tintColor=[UIColor blackColor];

// Register for push notifications
[application registerForRemoteNotificationTypes: UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeSound | UIRemoteNotificationTypeBadge];

return YES;
}
- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)newDeviceToken {
// Store the deviceToken in the current installation and save it to Parse.
PFInstallation *currentInstallation = [PFInstallation currentInstallation];
[currentInstallation setDeviceTokenFromData:newDeviceToken];
if ([PFUser currentUser])
currentInstallation[@"user"] = [PFUser currentUser];
[currentInstallation saveInBackground];
}

- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}

- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

@end
31 changes: 31 additions & 0 deletions NowTime/Base.lproj/Main_iPad.storyboard
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="5056" systemVersion="13E28" targetRuntime="iOS.CocoaTouch.iPad" propertyAccessControl="none" useAutolayout="YES" initialViewController="BYZ-38-t0r">
<dependencies>
<deployment defaultVersion="1552" identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="3733"/>
</dependencies>
<scenes>
<!--Main View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="MainViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="768" height="1024"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
<simulatedMetricsContainer key="defaultSimulatedMetrics">
<simulatedStatusBarMetrics key="statusBar"/>
<simulatedOrientationMetrics key="orientation"/>
<simulatedScreenMetrics key="destination"/>
</simulatedMetricsContainer>
</document>
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