0.10.0
Features:
- Decouple render format from surface format (#257)
- Make
BlendState
configurable (#260) - Allow immutable access to the internal frame buffer (#288)
Breaking changes:
- MSRV has increased to 1.61.0 (#300)
- Update
wgpu
to 0.13 (#300) render_texture_format()
no longer sets the texture format for the surface.- Use the
surface_texture_format()
builder method to change the surface texture format.
- Use the
- Rename
get_frame()
toget_frame_mut()
(#288)
Contributors 💖: