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Releases: ow-mods/owml

2.4.0

06 Jun 22:03
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  • Fixed AudioClips created with ModAssets.GetAudio being too long.
  • Created new methods in ModInteraction that return defaults instead of throwing exceptions. [Obsolete]-ed the old methods.
  • Added optional parameters for JsonHelper.LoadJsonObject so you can turn off fixing backslashes and pass JsonSerializserSettings

2.3.3

12 Apr 15:57
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  • Bumped max game version to support latest (undocumented) Steam patch.
  • Only 6 weeks late!

2.3.2

03 Feb 21:49
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  • Fixed menu bug with latest patch version (1.1.12.168)

2.3.1

12 Jan 11:04
03d2426
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  • Fixes a bug relating to menu separators

2.3.0

06 Jan 22:52
d9fde43
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  • Use public nuget for game libraries
  • net40 -> net48
  • Add support for Windows Store build (#417)
  • Better game vendor detection (#421)

2.2.0

13 Nov 20:17
676d21a
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2.1.0

21 Oct 15:36
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  • fixed SelectFirstOnActivate in OWML menus and tweaked nav generation

2.0.0

12 Oct 18:15
6553f7b
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2.0.0

1.1.8

07 Jan 18:59
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  • Harmony changes

1.1.7

28 Dec 22:18
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  • fixed popup bug
  • tests for Steam game finder
  • improved error messages when loading mods