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1.0.5 fix (#69)
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hack to fix globalgamemanagers for 1.0.5
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amazingalek authored Feb 5, 2020
1 parent 0dcf243 commit ad51e58
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Showing 4 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion OWML.Launcher/App.cs
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ namespace OWML.Launcher
{
public class App
{
private const string Version = "0.3.32";
private const string Version = "0.3.33";

private readonly IOwmlConfig _owmlConfig;
private readonly IModConsole _writer;
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2 changes: 1 addition & 1 deletion OWML.Patcher/VrPatcher.cs
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Expand Up @@ -88,7 +88,7 @@ private bool OriginalIsSameSizeAsBackupOrVrVersion(string originalPath, string b
{
var originalSize = File.ReadAllBytes(originalPath).Length;
var backupSize = File.ReadAllBytes(backupPath).Length;
var vrSize = File.ReadAllBytes(vrPath).Length;
var vrSize = File.Exists(vrPath) ? File.ReadAllBytes(vrPath).Length : 0;
var isSameSize = originalSize == backupSize || originalSize == vrSize;
if (!isSameSize)
{
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2 changes: 1 addition & 1 deletion OWML.SampleMods/OWML.EnableDebugMode/manifest.json
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Expand Up @@ -4,5 +4,5 @@
"name": "EnableDebugMode",
"uniqueName": "Alek.EnableDebugMode",
"version": "0.2",
"owmlVersion": "0.3.32"
"owmlVersion": "0.3.33"
}
2 changes: 1 addition & 1 deletion OWML.SampleMods/OWML.LoadCustomAssets/manifest.json
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Expand Up @@ -4,5 +4,5 @@
"name": "LoadCustomAssets",
"uniqueName": "Alek.LoadCustomAssets",
"version": "0.5",
"owmlVersion": "0.3.32"
"owmlVersion": "0.3.33"
}

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