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<?xml version="1.0" encoding="utf-8"?> | ||
<packages> | ||
<package id="OW.Unity.Dlls" version="1.0.0" targetFramework="net35" /> | ||
</packages> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<packages> | ||
<package id="OW.Unity.Dlls" version="1.0.0" targetFramework="net35" /> | ||
</packages> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<packages> | ||
<package id="Lib.Harmony" version="1.2.0.1" targetFramework="net35" /> | ||
<package id="OW.Unity.Dlls" version="1.0.0" targetFramework="net35" /> | ||
</packages> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<packages> | ||
<package id="Json.Net.Unity3D" version="9.0.1" targetFramework="net35" /> | ||
<package id="OW.Unity.Dlls" version="1.0.0" targetFramework="net35" /> | ||
</packages> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<packages> | ||
<package id="Json.Net.Unity3D" version="9.0.1" targetFramework="net35" /> | ||
<package id="OW.Unity.Dlls" version="1.0.0" targetFramework="net35" /> | ||
</packages> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectGuid>{6A215200-7519-4D57-B140-0E0973EE2345}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>OWML.Nuget</RootNamespace> | ||
<AssemblyName>OWML</AssemblyName> | ||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion> | ||
<FileAlignment>512</FileAlignment> | ||
<Deterministic>true</Deterministic> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="NAudio-Unity, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL"> | ||
<SpecificVersion>False</SpecificVersion> | ||
<HintPath>..\OWML.ModHelper.Assets\NAudio-Unity\NAudio-Unity.dll</HintPath> | ||
</Reference> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<ProjectReference Include="..\OWML.Common\OWML.Common.csproj"> | ||
<Project>{3c00626f-b688-4f32-b493-5b7ec1c879a0}</Project> | ||
<Name>OWML.Common</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\OWML.ModHelper.Assets\OWML.ModHelper.Assets.csproj"> | ||
<Project>{a62856bd-d06c-4f2c-86e8-91c6fdf8f8d5}</Project> | ||
<Name>OWML.ModHelper.Assets</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\OWML.ModHelper.Events\OWML.ModHelper.Events.csproj"> | ||
<Project>{b771615e-6b51-44f8-b862-d7543c12c0ff}</Project> | ||
<Name>OWML.ModHelper.Events</Name> | ||
</ProjectReference> | ||
<ProjectReference Include="..\OWML.ModHelper\OWML.ModHelper.csproj"> | ||
<Project>{cb57bab8-d70e-4fce-9bf1-328a924173a7}</Project> | ||
<Name>OWML.ModHelper</Name> | ||
</ProjectReference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="OWML.Nuget.nuspec" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
</Project> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<package xmlns="http://schemas.microsoft.com/packaging/2010/07/nuspec.xsd"> | ||
<metadata> | ||
<id>$id$</id> | ||
<version>$version$</version> | ||
<title>$title$</title> | ||
<authors>$author$</authors> | ||
<owners>$author$</owners> | ||
<requireLicenseAcceptance>false</requireLicenseAcceptance> | ||
<license type="expression">MIT</license> | ||
<projectUrl>https://github.com/amazingalek/owml</projectUrl> | ||
<description>$description$</description> | ||
<releaseNotes></releaseNotes> | ||
<copyright>Copyright 2019</copyright> | ||
<tags>Outer Wilds</tags> | ||
<dependencies> | ||
<group targetFramework=".NETFramework3.5"> | ||
<dependency id="Lib.Harmony" version="1.2.0.1" /> | ||
<dependency id="Json.Net.Unity3D" version="9.0.1" /> | ||
</group> | ||
</dependencies> | ||
</metadata> | ||
<files> | ||
<file src="bin\Debug\OWML.ModHelper.dll" target="lib\net35" /> | ||
<file src="bin\Debug\OWML.ModHelper.Assets.dll" target="lib\net35" /> | ||
<file src="bin\Debug\OWML.ModHelper.Events.dll" target="lib\net35" /> | ||
<file src="bin\Debug\OWML.Common.dll" target="lib\net35" /> | ||
<file src="bin\Debug\NAudio-Unity.dll" target="lib\net35" /> | ||
</files> | ||
</package> |
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using System.Reflection; | ||
using System.Runtime.InteropServices; | ||
|
||
// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("OWML")] | ||
[assembly: AssemblyDescription("Mod loader and mod framework for Outer Wilds")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("Alek")] | ||
[assembly: AssemblyProduct("OWML")] | ||
[assembly: AssemblyCopyright("")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
|
||
// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
|
||
// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("6a215200-7519-4d57-b140-0e0973ee2345")] | ||
|
||
// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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