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add Character type for usage in events #7

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14 changes: 14 additions & 0 deletions types/ox_core/common.lua
Original file line number Diff line number Diff line change
Expand Up @@ -104,6 +104,20 @@ local VehicleClasses = {
---@field addStatus fun(name: string, value: number): boolean
---@field removeStatus fun(name: string, value: number): boolean

---@class Character
---@field charId number
---@field stateId string
---@field firstName string
---@field lastName string
---@field x? number
---@field y? number
---@field z? number
---@field heading? number
---@field lastPlayed? string
---@field health? number
---@field armour? number
---@field isNew? boolean

---@class NewCharacter
---@field firstName string
---@field lastName string
Expand Down