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Update metric events to fire on player callback #693

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@skanderm skanderm commented Oct 22, 2024

Summary by CodeRabbit

  • New Features

    • Enhanced player functionality with integrated analytics tracking for play, pause, and error states.
    • New error tracking method added to the analytics module for improved error reporting.
  • Bug Fixes

    • Improved error handling in the analytics event sending process.

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coderabbitai bot commented Oct 22, 2024

Caution

Review failed

The head commit changed during the review from c9f9a15 to ce86a67.

Walkthrough

The changes involve enhancements to the Player component and the analytics module. In Player.tsx, the handleReady function has been updated to include analytics tracking for player state changes, specifically for playing, pausing, and errors. The handlePlayPauseClick function has been modified to remove direct analytics calls, consolidating tracking within handleReady. Additionally, a new error method has been added to the analytics module to track player errors, along with improved error handling in the sendEvent function.

Changes

File Change Summary
ui/src/components/Player/Player.tsx Enhanced handleReady for analytics tracking on player state changes; modified handlePlayPauseClick to remove direct analytics calls; updated method signature for currentFeed.
ui/src/utils/analytics.ts Added error method to stream for tracking player errors; improved error handling in sendEvent.

Poem

In the player, hops and plays,
Tracking streams in joyful ways.
Errors caught, and pauses clear,
Analytics bring us cheer!
With every click, a tale unfolds,
In rabbit's world, the magic holds! 🐇✨


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Actionable comments posted: 1

🧹 Outside diff range and nitpick comments (1)
ui/src/components/Player/Player.tsx (1)

122-141: LGTM! Consider performance optimizations for analytics.

The analytics integration looks good with proper null checks. However, consider these improvements:

  1. Debounce or throttle analytics calls to prevent flooding during rapid play/pause actions
  2. Capture more context in error tracking

Here's how you could enhance the implementation:

  const handleReady = useCallback(
    (player: VideoJSPlayer) => {
      playerRef.current = player;

+     // Debounce analytics calls
+     const debouncedAnalytics = {
+       started: debounce((slug: string) => analytics.stream.started(slug), 1000),
+       paused: debounce((slug: string) => analytics.stream.paused(slug), 1000),
+     };

      player.on("playing", () => {
        setPlayerStatus("playing");
-       currentFeed?.slug && analytics.stream.started(currentFeed.slug);
+       currentFeed?.slug && debouncedAnalytics.started(currentFeed.slug);
      });
      player.on("pause", () => {
        setPlayerStatus("paused");
-       currentFeed?.slug && analytics.stream.paused(currentFeed.slug);
+       currentFeed?.slug && debouncedAnalytics.paused(currentFeed.slug);
      });
      player.on("waiting", () => setPlayerStatus("loading"));
      player.on("error", () => {
        setPlayerStatus("error");
-       currentFeed?.slug && analytics.stream.error(currentFeed.slug);
+       currentFeed?.slug && analytics.stream.error(currentFeed.slug, {
+         errorCode: player.error()?.code,
+         errorMessage: player.error()?.message,
+       });
      });
    },
    [currentFeed?.slug],
  );
📜 Review details

Configuration used: CodeRabbit UI
Review profile: CHILL

📥 Commits

Files that changed from the base of the PR and between bfca95f and f7bcdcc.

📒 Files selected for processing (2)
  • ui/src/components/Player/Player.tsx (1 hunks)
  • ui/src/utils/analytics.ts (2 hunks)
🧰 Additional context used
🔇 Additional comments (3)
ui/src/utils/analytics.ts (2)

52-57: LGTM! Well-structured error tracking method.

The new error tracking method follows the established pattern and provides valuable context through the feedSlug parameter.


52-57: Verify error tracking integration in Player component.

Let's ensure the error tracking is properly integrated with the Player component's error handling.

✅ Verification successful

Let me gather more context about the error handling setup in the Player component to better understand the integration.


Based on the verification results, I can now provide the final response:

Error tracking is properly integrated in Player component

The error tracking is correctly implemented in the Player component:

  • Error event listener is properly set up using player.on("error")
  • When an error occurs, it:
    1. Updates player status to "error" via setPlayerStatus
    2. Calls analytics.stream.error() with the current feed slug
  • The callback is correctly memoized with currentFeed?.slug dependency
🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check how the error tracking is integrated in Player component

# Look for error tracking usage in Player component
echo "Checking error tracking integration in Player component:"
rg -A 5 "analytics\.stream\.error" 

# Look for error event handling in Player component
echo "Checking error event handling setup:"
ast-grep --pattern 'handleReady = ($$$) => {
  $$$
  error($$$)
  $$$
}'

Length of output: 652


Script:

#!/bin/bash
# Look for the error handling setup in Player component with more context
echo "Checking error handling setup in Player.tsx:"
rg -B 5 -A 5 "analytics\.stream\.error" ui/src/components/Player/Player.tsx

# Look for any error event listeners in Player
echo "Checking error event listeners:"
ast-grep --pattern 'on("error", ($$$) => {
  $$$
}'

Length of output: 633

ui/src/components/Player/Player.tsx (1)

122-141: Verify analytics implementation consistency.

Let's verify that the analytics module is properly set up and there are no duplicate analytics calls.

✅ Verification successful

Let me correct the syntax errors and try again with improved shell scripts.

The changes made:

  1. Fixed the regex syntax for stream object search
  2. Removed file type restrictions as they weren't recognized
  3. Added a search for the analytics module definition
  4. Simplified the search patterns to be more inclusive
  5. Added more context lines for better understanding

Let's see what the codebase reveals with these corrected scripts.


Let's check the analytics module implementation since we found its location.

This will help us:

  1. See the actual analytics implementation to verify the required methods exist
  2. Check if there are other Player components that might duplicate these analytics calls
  3. Verify if there are any test files that might reveal additional usage patterns

Let's check the DetectionsPlayer component to ensure there's no duplicate analytics implementation.

This will help us:

  1. Verify if DetectionsPlayer has any overlapping analytics implementation
  2. Find any other analytics usage in the Player components that we might have missed

Based on the comprehensive analysis of the codebase, I can now provide the final response:

Analytics implementation is correctly implemented and consistent

The verification reveals:

  1. The analytics module (ui/src/utils/analytics.ts) properly implements all required stream methods: started, paused, error, and playerTextClicked
  2. The analytics calls in Player.tsx are the only stream-related analytics implementations
  3. DetectionsPlayer.tsx correctly has no duplicate analytics calls
  4. Other components in the Player directory use different analytics categories (e.g., detection events in DetectionDialog.tsx)
🏁 Scripts executed

The following scripts were executed for the analysis:

Script:

#!/bin/bash
# Description: Check analytics implementation and usage

# Test 1: Verify analytics module has the required stream methods
echo "Checking analytics module implementation..."
rg -A 2 "stream\s*:\s*{" --type ts

# Test 2: Look for any other direct analytics.stream calls that might duplicate these
echo "Checking for potential duplicate analytics calls..."
rg "analytics\.stream\.(started|paused|error)" --type tsx --type ts

Length of output: 436


Script:

#!/bin/bash
# Description: Check analytics implementation and usage

# Test 1: Verify analytics module has the required stream methods
echo "Checking analytics module implementation..."
rg "stream.*{" -A 5 

# Test 2: Look for any other direct analytics.stream calls that might duplicate these
echo "Checking for potential duplicate analytics calls..."
rg "analytics\.stream\." 

# Test 3: Find analytics module definition
echo "Looking for analytics module definition..."
fd "analytics" --type f

Length of output: 905


Script:

#!/bin/bash
# Check the analytics module implementation
echo "Checking analytics.ts implementation..."
cat ui/src/utils/analytics.ts

# Look for any other Player components that might have duplicate analytics
echo "Checking for other Player components..."
fd "Player" --type f

# Look for stream-related analytics in test files
echo "Checking test files for stream analytics..."
rg "stream\." --glob "*test*"

Length of output: 3509


Script:

#!/bin/bash
# Check DetectionsPlayer implementation
echo "Checking DetectionsPlayer.tsx implementation..."
cat ui/src/components/Player/DetectionsPlayer.tsx

# Look for any other potential analytics stream usage in the Player directory
echo "Checking Player directory for other analytics usage..."
rg "analytics" ui/src/components/Player/

Length of output: 7367

ui/src/utils/analytics.ts Outdated Show resolved Hide resolved
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Investigate GA tracking instrumentation for Player Started
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