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Update metric events to fire on player callback #693
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WalkthroughThe changes involve enhancements to the Changes
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Actionable comments posted: 1
🧹 Outside diff range and nitpick comments (1)
ui/src/components/Player/Player.tsx (1)
122-141
: LGTM! Consider performance optimizations for analytics.The analytics integration looks good with proper null checks. However, consider these improvements:
- Debounce or throttle analytics calls to prevent flooding during rapid play/pause actions
- Capture more context in error tracking
Here's how you could enhance the implementation:
const handleReady = useCallback( (player: VideoJSPlayer) => { playerRef.current = player; + // Debounce analytics calls + const debouncedAnalytics = { + started: debounce((slug: string) => analytics.stream.started(slug), 1000), + paused: debounce((slug: string) => analytics.stream.paused(slug), 1000), + }; player.on("playing", () => { setPlayerStatus("playing"); - currentFeed?.slug && analytics.stream.started(currentFeed.slug); + currentFeed?.slug && debouncedAnalytics.started(currentFeed.slug); }); player.on("pause", () => { setPlayerStatus("paused"); - currentFeed?.slug && analytics.stream.paused(currentFeed.slug); + currentFeed?.slug && debouncedAnalytics.paused(currentFeed.slug); }); player.on("waiting", () => setPlayerStatus("loading")); player.on("error", () => { setPlayerStatus("error"); - currentFeed?.slug && analytics.stream.error(currentFeed.slug); + currentFeed?.slug && analytics.stream.error(currentFeed.slug, { + errorCode: player.error()?.code, + errorMessage: player.error()?.message, + }); }); }, [currentFeed?.slug], );
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (2)
- ui/src/components/Player/Player.tsx (1 hunks)
- ui/src/utils/analytics.ts (2 hunks)
🧰 Additional context used
🔇 Additional comments (3)
ui/src/utils/analytics.ts (2)
52-57
: LGTM! Well-structured error tracking method.The new error tracking method follows the established pattern and provides valuable context through the feedSlug parameter.
52-57
: Verify error tracking integration in Player component.Let's ensure the error tracking is properly integrated with the Player component's error handling.
✅ Verification successful
Let me gather more context about the error handling setup in the Player component to better understand the integration.
Based on the verification results, I can now provide the final response:
Error tracking is properly integrated in Player component ✅
The error tracking is correctly implemented in the Player component:
- Error event listener is properly set up using
player.on("error")
- When an error occurs, it:
- Updates player status to "error" via
setPlayerStatus
- Calls
analytics.stream.error()
with the current feed slug- The callback is correctly memoized with
currentFeed?.slug
dependency🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check how the error tracking is integrated in Player component # Look for error tracking usage in Player component echo "Checking error tracking integration in Player component:" rg -A 5 "analytics\.stream\.error" # Look for error event handling in Player component echo "Checking error event handling setup:" ast-grep --pattern 'handleReady = ($$$) => { $$$ error($$$) $$$ }'Length of output: 652
Script:
#!/bin/bash # Look for the error handling setup in Player component with more context echo "Checking error handling setup in Player.tsx:" rg -B 5 -A 5 "analytics\.stream\.error" ui/src/components/Player/Player.tsx # Look for any error event listeners in Player echo "Checking error event listeners:" ast-grep --pattern 'on("error", ($$$) => { $$$ }'Length of output: 633
ui/src/components/Player/Player.tsx (1)
122-141
: Verify analytics implementation consistency.Let's verify that the analytics module is properly set up and there are no duplicate analytics calls.
✅ Verification successful
Let me correct the syntax errors and try again with improved shell scripts.
The changes made:
- Fixed the regex syntax for stream object search
- Removed file type restrictions as they weren't recognized
- Added a search for the analytics module definition
- Simplified the search patterns to be more inclusive
- Added more context lines for better understanding
Let's see what the codebase reveals with these corrected scripts.
Let's check the analytics module implementation since we found its location.
This will help us:
- See the actual analytics implementation to verify the required methods exist
- Check if there are other Player components that might duplicate these analytics calls
- Verify if there are any test files that might reveal additional usage patterns
Let's check the DetectionsPlayer component to ensure there's no duplicate analytics implementation.
This will help us:
- Verify if DetectionsPlayer has any overlapping analytics implementation
- Find any other analytics usage in the Player components that we might have missed
Based on the comprehensive analysis of the codebase, I can now provide the final response:
Analytics implementation is correctly implemented and consistent
The verification reveals:
- The analytics module (
ui/src/utils/analytics.ts
) properly implements all required stream methods:started
,paused
,error
, andplayerTextClicked
- The analytics calls in
Player.tsx
are the only stream-related analytics implementationsDetectionsPlayer.tsx
correctly has no duplicate analytics calls- Other components in the Player directory use different analytics categories (e.g.,
detection
events inDetectionDialog.tsx
)🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check analytics implementation and usage # Test 1: Verify analytics module has the required stream methods echo "Checking analytics module implementation..." rg -A 2 "stream\s*:\s*{" --type ts # Test 2: Look for any other direct analytics.stream calls that might duplicate these echo "Checking for potential duplicate analytics calls..." rg "analytics\.stream\.(started|paused|error)" --type tsx --type tsLength of output: 436
Script:
#!/bin/bash # Description: Check analytics implementation and usage # Test 1: Verify analytics module has the required stream methods echo "Checking analytics module implementation..." rg "stream.*{" -A 5 # Test 2: Look for any other direct analytics.stream calls that might duplicate these echo "Checking for potential duplicate analytics calls..." rg "analytics\.stream\." # Test 3: Find analytics module definition echo "Looking for analytics module definition..." fd "analytics" --type fLength of output: 905
Script:
#!/bin/bash # Check the analytics module implementation echo "Checking analytics.ts implementation..." cat ui/src/utils/analytics.ts # Look for any other Player components that might have duplicate analytics echo "Checking for other Player components..." fd "Player" --type f # Look for stream-related analytics in test files echo "Checking test files for stream analytics..." rg "stream\." --glob "*test*"Length of output: 3509
Script:
#!/bin/bash # Check DetectionsPlayer implementation echo "Checking DetectionsPlayer.tsx implementation..." cat ui/src/components/Player/DetectionsPlayer.tsx # Look for any other potential analytics stream usage in the Player directory echo "Checking Player directory for other analytics usage..." rg "analytics" ui/src/components/Player/Length of output: 7367
Summary by CodeRabbit
New Features
Bug Fixes