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Added more scripting functions documents (#805)
* add SetModeRestartTime.md * add GetModeRestartTime.md * add SetServerRule.md * add SetServerRuleFlags.md * add GetServerRuleFlags.md * update GameModeExit.md * add ChangeVehicleColours.md * add GetPlayerHydraReactorAngle.md * add GetPlayerLandingGearState.md * add GetPlayerLastSyncedTrailerID.md * add GetPlayerLastSyncedVehicleID.md * add GetPlayerSirenState.md * add GetPlayerTrainSpeed.md * add GetRandomVehicleColourPair.md * add GetVehicleCab.md * add GetVehicleTower.md * add GetVehicleColours.md * add GetVehicleHydraReactorAngle.md * add GetVehicleInterior.md * add GetVehicleLandingGearState.md * add GetVehicleLastDriver.md * add GetVehicleMatrix.md * add GetVehicleModelCount.md * add GetVehicleModelsUsed.md * add GetVehicleNumberPlate.md * add GetVehicleOccupiedTick.md * add GetVehiclePaintjob.md * add GetVehicleRespawnDelay.md * add GetVehicleRespawnTick.md * add GetVehicleSirenState.md * add GetVehicleSpawnInfo.md * add GetVehicleTrainSpeed.md * add HasVehicleBeenOccupied.md * add IsVehicleOccupied.md * add HideVehicle.md * add ShowVehicle.md * add IsVehicleHidden.md * add IsPlayerInModShop.md * add SetVehicleDead.md * add IsVehicleDead.md * add IsVehicleSirenEnabled.md * add SetVehicleBeenOccupied.md * add SetVehicleOccupiedTick.md * add SetVehicleParamsSirenState.md * add SetVehicleRespawnDelay.md * add SetVehicleRespawnTick.md * add SetVehicleSpawnInfo.md * add ToggleVehicleSirenEnabled.md * add VehicleColourIndexToColour.md * add resources/landinggearstate.md * update callbacks/OnEnterExitModShop.md * update AddStaticVehicle.md * update AddStaticVehicleEx.md * update ChangeVehicleColor.md * update ChangeVehiclePaintjob.md * update CreateVehicle.md * update GetVehicleDriver.md * update GetVehicleRotationQuat.md * update GetVehicleZAngle.md * update LinkVehicleToInterior.md * update SetVehicleNumberPlate.md * update AddStaticVehicle.md * update GetVehicleParamsSirenState.md * update SetVehicleParamsSirenState.md * update AddStaticVehicleEx.md * update resources/landinggearstate.md * update GetVehicleModelCount.md * fix #649 #649
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--- | ||
title: ChangeVehicleColours | ||
description: Change a vehicle's primary and secondary colors. | ||
tags: ["vehicle"] | ||
--- | ||
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<VersionWarn version='omp v1.1.0.2612' /> | ||
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## Description | ||
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Change a vehicle's primary and secondary colors. | ||
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| Name | Description | | ||
| --------- | ---------------------------------------------- | | ||
| vehicleid | The ID of the vehicle to change the colors of. | | ||
| color1 | The new vehicle's primary Color ID. | | ||
| color2 | The new vehicle's secondary Color ID. | | ||
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## Returns | ||
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1: The function executed successfully. The vehicle's color was successfully changed. | ||
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0: The function failed to execute. The vehicle does not exist. | ||
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## Examples | ||
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```c | ||
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) | ||
{ | ||
// Change the primary color to black and the secondary color to white | ||
ChangeVehicleColours(vehicleid, 0, 1); | ||
return 1; | ||
} | ||
``` | ||
## Snippets | ||
```c | ||
new VehicleColoursTableRGBA[256] = { | ||
// The existing colours from San Andreas | ||
0x000000FF, 0xF5F5F5FF, 0x2A77A1FF, 0x840410FF, 0x263739FF, 0x86446EFF, 0xD78E10FF, 0x4C75B7FF, 0xBDBEC6FF, 0x5E7072FF, | ||
0x46597AFF, 0x656A79FF, 0x5D7E8DFF, 0x58595AFF, 0xD6DAD6FF, 0x9CA1A3FF, 0x335F3FFF, 0x730E1AFF, 0x7B0A2AFF, 0x9F9D94FF, | ||
0x3B4E78FF, 0x732E3EFF, 0x691E3BFF, 0x96918CFF, 0x515459FF, 0x3F3E45FF, 0xA5A9A7FF, 0x635C5AFF, 0x3D4A68FF, 0x979592FF, | ||
0x421F21FF, 0x5F272BFF, 0x8494ABFF, 0x767B7CFF, 0x646464FF, 0x5A5752FF, 0x252527FF, 0x2D3A35FF, 0x93A396FF, 0x6D7A88FF, | ||
0x221918FF, 0x6F675FFF, 0x7C1C2AFF, 0x5F0A15FF, 0x193826FF, 0x5D1B20FF, 0x9D9872FF, 0x7A7560FF, 0x989586FF, 0xADB0B0FF, | ||
0x848988FF, 0x304F45FF, 0x4D6268FF, 0x162248FF, 0x272F4BFF, 0x7D6256FF, 0x9EA4ABFF, 0x9C8D71FF, 0x6D1822FF, 0x4E6881FF, | ||
0x9C9C98FF, 0x917347FF, 0x661C26FF, 0x949D9FFF, 0xA4A7A5FF, 0x8E8C46FF, 0x341A1EFF, 0x6A7A8CFF, 0xAAAD8EFF, 0xAB988FFF, | ||
0x851F2EFF, 0x6F8297FF, 0x585853FF, 0x9AA790FF, 0x601A23FF, 0x20202CFF, 0xA4A096FF, 0xAA9D84FF, 0x78222BFF, 0x0E316DFF, | ||
0x722A3FFF, 0x7B715EFF, 0x741D28FF, 0x1E2E32FF, 0x4D322FFF, 0x7C1B44FF, 0x2E5B20FF, 0x395A83FF, 0x6D2837FF, 0xA7A28FFF, | ||
0xAFB1B1FF, 0x364155FF, 0x6D6C6EFF, 0x0F6A89FF, 0x204B6BFF, 0x2B3E57FF, 0x9B9F9DFF, 0x6C8495FF, 0x4D8495FF, 0xAE9B7FFF, | ||
0x406C8FFF, 0x1F253BFF, 0xAB9276FF, 0x134573FF, 0x96816CFF, 0x64686AFF, 0x105082FF, 0xA19983FF, 0x385694FF, 0x525661FF, | ||
0x7F6956FF, 0x8C929AFF, 0x596E87FF, 0x473532FF, 0x44624FFF, 0x730A27FF, 0x223457FF, 0x640D1BFF, 0xA3ADC6FF, 0x695853FF, | ||
0x9B8B80FF, 0x620B1CFF, 0x5B5D5EFF, 0x624428FF, 0x731827FF, 0x1B376DFF, 0xEC6AAEFF, 0x000000FF, | ||
// SA-MP extended colours (0.3x) | ||
0x177517FF, 0x210606FF, 0x125478FF, 0x452A0DFF, 0x571E1EFF, 0x010701FF, 0x25225AFF, 0x2C89AAFF, 0x8A4DBDFF, 0x35963AFF, | ||
0xB7B7B7FF, 0x464C8DFF, 0x84888CFF, 0x817867FF, 0x817A26FF, 0x6A506FFF, 0x583E6FFF, 0x8CB972FF, 0x824F78FF, 0x6D276AFF, | ||
0x1E1D13FF, 0x1E1306FF, 0x1F2518FF, 0x2C4531FF, 0x1E4C99FF, 0x2E5F43FF, 0x1E9948FF, 0x1E9999FF, 0x999976FF, 0x7C8499FF, | ||
0x992E1EFF, 0x2C1E08FF, 0x142407FF, 0x993E4DFF, 0x1E4C99FF, 0x198181FF, 0x1A292AFF, 0x16616FFF, 0x1B6687FF, 0x6C3F99FF, | ||
0x481A0EFF, 0x7A7399FF, 0x746D99FF, 0x53387EFF, 0x222407FF, 0x3E190CFF, 0x46210EFF, 0x991E1EFF, 0x8D4C8DFF, 0x805B80FF, | ||
0x7B3E7EFF, 0x3C1737FF, 0x733517FF, 0x781818FF, 0x83341AFF, 0x8E2F1CFF, 0x7E3E53FF, 0x7C6D7CFF, 0x020C02FF, 0x072407FF, | ||
0x163012FF, 0x16301BFF, 0x642B4FFF, 0x368452FF, 0x999590FF, 0x818D96FF, 0x99991EFF, 0x7F994CFF, 0x839292FF, 0x788222FF, | ||
0x2B3C99FF, 0x3A3A0BFF, 0x8A794EFF, 0x0E1F49FF, 0x15371CFF, 0x15273AFF, 0x375775FF, 0x060820FF, 0x071326FF, 0x20394BFF, | ||
0x2C5089FF, 0x15426CFF, 0x103250FF, 0x241663FF, 0x692015FF, 0x8C8D94FF, 0x516013FF, 0x090F02FF, 0x8C573AFF, 0x52888EFF, | ||
0x995C52FF, 0x99581EFF, 0x993A63FF, 0x998F4EFF, 0x99311EFF, 0x0D1842FF, 0x521E1EFF, 0x42420DFF, 0x4C991EFF, 0x082A1DFF, | ||
0x96821DFF, 0x197F19FF, 0x3B141FFF, 0x745217FF, 0x893F8DFF, 0x7E1A6CFF, 0x0B370BFF, 0x27450DFF, 0x071F24FF, 0x784573FF, | ||
0x8A653AFF, 0x732617FF, 0x319490FF, 0x56941DFF, 0x59163DFF, 0x1B8A2FFF, 0x38160BFF, 0x041804FF, 0x355D8EFF, 0x2E3F5BFF, | ||
0x561A28FF, 0x4E0E27FF, 0x706C67FF, 0x3B3E42FF, 0x2E2D33FF, 0x7B7E7DFF, 0x4A4442FF, 0x28344EFF | ||
}; | ||
``` | ||
## Notes | ||
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:::tip | ||
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Some vehicles have only a primary color and some can not have the color changed at all. A few (cement, squallo) have 4 colors, of which 2 can not be changed in SA:MP | ||
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::: | ||
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## Related Functions | ||
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- [GetVehicleColours](GetVehicleColours): Gets the vehicle colours. | ||
- [ChangeVehiclePaintjob](ChangeVehiclePaintjob): Change the paintjob on a vehicle. | ||
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## Related Callbacks | ||
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- [OnVehicleRespray](../callbacks/OnVehicleRespray): Called when a vehicle is resprayed. |
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--- | ||
title: GetModeRestartTime | ||
description: Gets the delay between loading main scripts, in seconds. | ||
tags: [] | ||
--- | ||
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<VersionWarn version='omp v1.1.0.2612' /> | ||
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## Description | ||
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Gets the delay between loading main scripts, in seconds. | ||
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## Return Values | ||
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Returns the delay as a float value. | ||
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## Examples | ||
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```c | ||
SetModeRestartTime(5.0); | ||
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new Float:seconds = GetModeRestartTime(); | ||
printf("Delay: %.1f", seconds); // Delay: 5.0 | ||
``` | ||
## Related Functions | ||
- [SetModeRestartTime](SetModeRestartTime): Sets the delay between loading main scripts, in seconds. |
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--- | ||
title: GetPlayerHydraReactorAngle | ||
description: Gets the hydra reactor angle of the player's vehicle. | ||
tags: ["player", "vehicle"] | ||
--- | ||
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<VersionWarn version='omp v1.1.0.2612' /> | ||
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## Description | ||
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Gets the hydra reactor angle of the player's vehicle. | ||
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## Parameters | ||
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| Name | Description | | ||
|----------|-----------------------| | ||
| playerid | The ID of the player. | | ||
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## Examples | ||
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```c | ||
new Float:reactorAngle = GetPlayerHydraReactorAngle(playerid); | ||
``` | ||
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## Related Functions | ||
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- [GetVehicleHydraReactorAngle](GetVehicleHydraReactorAngle): Gets the hydra reactor angle of the vehicle. |
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--- | ||
title: GetPlayerLandingGearState | ||
description: Gets the landing gear state of the current player's vehicle. | ||
tags: ["player", "vehicle"] | ||
--- | ||
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<VersionWarn version='omp v1.1.0.2612' /> | ||
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## Description | ||
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Gets the [landing gear state](../resources/landinggearstate) of the current player's vehicle. | ||
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## Parameters | ||
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| Name | Description | | ||
|----------|-----------------------| | ||
| playerid | The ID of the player. | | ||
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## Examples | ||
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```c | ||
new LANDING_GEAR_STATE:state = GetPlayerLandingGearState(playerid); | ||
``` | ||
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## Related Functions | ||
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- [GetVehicleLandingGearState](GetVehicleLandingGearState): Gets the current vehicle landing gear state from the latest driver. | ||
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## Related Resources | ||
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- [Vehicle Landing Gear States](../resources/landinggearstate) |
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--- | ||
title: GetPlayerLastSyncedTrailerID | ||
description: Gets the player's last synced trailer ID. | ||
tags: ["player", "vehicle"] | ||
--- | ||
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<VersionWarn version='omp v1.1.0.2612' /> | ||
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## Description | ||
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Gets the player's last synced trailer ID. | ||
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## Parameters | ||
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| Name | Description | | ||
|----------|-----------------------| | ||
| playerid | The ID of the player. | | ||
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## Return Values | ||
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Returns the last synced trailer ID. | ||
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## Examples | ||
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```c | ||
new trailerid = GetPlayerLastSyncedTrailerID(playerid); | ||
``` | ||
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## Related Functions | ||
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- [GetPlayerLastSyncedVehicleID](GetPlayerLastSyncedVehicleID): Gets the player's last synced vehicle ID. |
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--- | ||
title: GetPlayerLastSyncedVehicleID | ||
description: Gets the player's last synced vehicle ID. | ||
tags: ["player", "vehicle"] | ||
--- | ||
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<VersionWarn version='omp v1.1.0.2612' /> | ||
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## Description | ||
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Gets the player's last synced vehicle ID. | ||
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## Parameters | ||
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| Name | Description | | ||
|----------|-----------------------| | ||
| playerid | The ID of the player. | | ||
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## Return Values | ||
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Returns the last synced vehicle ID. | ||
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## Examples | ||
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```c | ||
new vehicleid = GetPlayerLastSyncedVehicleID(playerid); | ||
``` | ||
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## Related Functions | ||
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- [GetPlayerLastSyncedTrailerID](GetPlayerLastSyncedTrailerID): Gets the player's last synced trailer ID. |
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--- | ||
title: GetPlayerSirenState | ||
description: Gets the siren state of the player's vehicle. | ||
tags: ["player", "vehicle"] | ||
--- | ||
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<VersionWarn version='omp v1.1.0.2612' /> | ||
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## Description | ||
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Gets the siren state of the player's vehicle. | ||
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## Parameters | ||
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| Name | Description | | ||
|----------|-----------------------| | ||
| playerid | The ID of the player. | | ||
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## Return Values | ||
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Returns the vehicle siren state. | ||
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## Examples | ||
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```c | ||
public OnPlayerCommandText(playerid, cmdtext[]) | ||
{ | ||
if (!strcmp(cmdtext, "/siren", true)) | ||
{ | ||
if (!IsPlayerInAnyVehicle(playerid)) | ||
{ | ||
return 1; | ||
} | ||
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new bool:sirenState = GetPlayerSirenState(playerid); | ||
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SendClientMessage(playerid, 0xFFFF00FF, "Vehicle siren state: %s", sirenState ? "On" : "Off"); | ||
return 1; | ||
} | ||
return 0; | ||
} | ||
``` | ||
## Related Functions | ||
- [SetVehicleParamsSirenState](SetVehicleParamsSirenState): Turn the siren for a vehicle on or off. | ||
- [ToggleVehicleSirenEnabled](ToggleVehicleSirenEnabled): Turn the siren for a vehicle on or off. | ||
- [IsVehicleSirenEnabled](IsVehicleSirenEnabled): Checks if a vehicle siren is on or off. | ||
- [GetVehicleSirenState](GetVehicleSirenState): Gets the siren state of the vehicle. |
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