-
Notifications
You must be signed in to change notification settings - Fork 139
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
components: move params.env image updating to Init stage
Image names in environment are not supposed to be changed during runtime of the operator, so it makes sense to update them only on startup. If manifests are overriden by DevFlags, the DevFlags' version will be used. The change is straight forward for most of the components where only images are updated, but some components (dashboard, ray, codeflare, modelregistry) also update some extra parameters. For them image part only is moved to Init since other updates require runtime DSCI information. The patch also changes logic for ray, codeflare, and modelregistry in this regard to update non-image parameters regardless of DevFlags like it was changed in dashboard recently. Signed-off-by: Yauheni Kaliuta <[email protected]>
- Loading branch information
Showing
11 changed files
with
188 additions
and
139 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.