I'm passinate about game development and mobile app development. I've been learning to develop games using various languages and libraries, including PyGame, SDL, SFML, MonoGame, macroquad, ggez, etc.
Mercury Game Library A 2D game library for C (C)
Warehouse Mania Sokuban style game in 3D (C++ / SDL2 / OpenGL)
RoboBox Sokuban style game for Android (Lua / Solar2D)
Color Lines A recreation of a DOS game (C / Mercury)
Monster Hunt A match-3 game (Go / ebiten)
Space Invader A recreation of a classic game (TypeScript / HTML5)
Mini Space A space shooter game (C# / MonoGame)
Shopping List A shoping list app for Android (Java)
Lottery Randomizer An Android app to help you randomly pick a lottery number (TypeScript / Phaser 3)
DevKeeper A utility to manage projects (Java / Swing)
LunaPak A file packer (Java / Swing)
Batch Watermark A SPA web app to apply a watermark to images in batch (TypeScript / VueJS)
Might and Magic VI Save Editor A utility to manage and edit Might and Magic VI's save files (Java / JavaFX)
Math Expression Calculator CLI math expression calculator (Java)
Path Finding with Python Path finding using breadth-first search (Python / PyGame)
Path Finding with Java Path finding using breadth-first search (Java / JavaFX)
Curve Draw curve lines (D Lang)
Line of Sight Line of Sight demo (D Lang)