- Significantly better Frame Sequential (3DVision) support thanks to PhartGames' WibbleWobble software! Runs much more stably and can now run independent of Nvidia driver versions
- Fixed Convergence/Zero Parallax calculation to use the proper Off-Axis calculation instead of the incorrect Toe-In calculation that was used previously. All released profiles have been updated to use proper convergence. If you created any personal profiles, you will need to update them.
4.0
is the new default convergence and a good neutral value to start from - Added Auto Depth Listener so that mods can command a different depth value dynamically. Use
Ctrl + F11
to toggle it off/on (on is default on startup) - Added 3DoF OpenTrack UDP support. Set
use_open_track
to true and changeopen_track_port
if you need to in default_config.json to use it. Can be used in combination with Pitch/Yaw emulation similar to gyro aim - Added option to use SteamVR dashboard. Set
dash_enable
to true in default_config.json to use it - FoV settings now also store in game profiles, so you can have different settings per-game
- Beep pitch lowered to be less annoying
- All UEVR/RealVR configuration files and instructions updated for DLSS4
Full Changelog: V2.0.0...V3.0.1