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Make text_render stripping leading whitespace a text_setting option
CI #989: Commit ab4b0eb pushed by mrannanj
October 19, 2024 22:17 In progress master
October 19, 2024 22:17 In progress
Work on making the textinput more faithful and more useful
CI #988: Pull request #662 synchronize by Vagabond
October 19, 2024 16:10 3m 34s adt/better-textinput
October 19, 2024 16:10 3m 34s
Work on making the textinput more faithful and more useful
CI #987: Pull request #662 synchronize by Vagabond
October 19, 2024 00:57 2m 44s adt/better-textinput
October 19, 2024 00:57 2m 44s
game: Fix tournament financial report text colors
CI #986: Commit c709c0f pushed by mrannanj
October 19, 2024 00:21 4m 37s master
October 19, 2024 00:21 4m 37s
Initial plans for better palette management
CI #983: Pull request #665 opened by katajakasa
October 18, 2024 20:55 3m 34s vga-palette
October 18, 2024 20:55 3m 34s
game: Fix a double free in mainmenu_create()
CI #979: Commit 5ebc0dc pushed by mrannanj
October 18, 2024 16:25 4m 10s master
October 18, 2024 16:25 4m 10s
game: Fix a double free in mainmenu_create()
CI #978: Pull request #664 opened by mrannanj
October 18, 2024 16:20 3m 52s mrannanj:pilot-double-free
October 18, 2024 16:20 3m 52s
GL remapping/blending stuff (WIP)
CI #975: Pull request #633 synchronize by katajakasa
October 17, 2024 21:10 4m 7s gl-blending
October 17, 2024 21:10 4m 7s
Merge pull request #661 from omf2097/adt/finish-shadow-grab
CI #974: Commit 9313e14 pushed by Vagabond
October 17, 2024 20:25 5m 23s master
October 17, 2024 20:25 5m 23s
Get shadow grab to release when hit or animation ends
CI #973: Pull request #661 synchronize by Vagabond
October 17, 2024 20:19 4m 13s adt/finish-shadow-grab
October 17, 2024 20:19 4m 13s
October 17, 2024 12:32 4m 53s
Merge pull request #659 from omf2097/adt/tournament-mode-leaks
CI #969: Commit 053fed2 pushed by Vagabond
October 17, 2024 12:32 5m 6s master
October 17, 2024 12:32 5m 6s