SwapNPop v0.0.1-alpha
Pre-release
Pre-release
Considerations
There has been more time in building good tooling and tests around this game then there has been to make an actual playable game. So you can connect to a person, but the game does not send or receive any data to or from player that would give you the experience of a VS game. There are no garbage blocks. Lots of the panel animations have been broken in an effort to make everything deterministic.
The only reason binaries are being released is simply I want to quickly experience and refine the workflow for releasing binaries. At this point reporting bugs would be ineffable since I'm aware of this alpha's short comings.
Features
- being able to save and play replays
- being able to bind input to a gamepad or keys
- crude panel mechanics
- the basis for an online UPD P2P server