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Set innerWidth and innerHeight as default Screen size
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fedegratti committed Sep 27, 2024
1 parent 235ba6e commit 603150e
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Showing 6 changed files with 83 additions and 152 deletions.
2 changes: 1 addition & 1 deletion package.json
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@@ -1,6 +1,6 @@
{
"name": "ohzi-core",
"version": "12.1.0",
"version": "12.1.1",
"description": "OHZI Interactive Core Library",
"source": "src/index.js",
"module": "build/index.mjs",
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8 changes: 4 additions & 4 deletions src/OScreen.js
Original file line number Diff line number Diff line change
Expand Up @@ -4,13 +4,13 @@ class OScreen
{
init()
{
this.width = 1;
this.height = 1;
this.width = window.innerWidth;
this.height = window.innerHeight;

this.position = new Vector2();

this.render_width = 1;
this.render_height = 1;
this.render_width = window.innerWidth;
this.render_height = window.innerHeight;
this.width_height = new Vector2(this.width, this.height);

this.dpr = 1;
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55 changes: 0 additions & 55 deletions src/Screen.js

This file was deleted.

3 changes: 1 addition & 2 deletions src/index.js
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Expand Up @@ -33,7 +33,6 @@ import { UnrealBloomRender } from './render_mode/UnrealBloomRender';
import { VRRender } from './render_mode/VRRender';
import { RenderLoop } from './RenderLoop';
import { SceneManager } from './SceneManager';
import { Screen } from './Screen';
import { Time } from './Time';
import { UI } from './UI';
import { DrawIOAnimationSheet } from './view_components/transition/DrawIOAnimationSheet';
Expand Down Expand Up @@ -128,6 +127,6 @@ export {
ModelUtilities, NormalAORender,
NormalRender, NumberInterpolator, ObjectUtilities, OBJLoader, OMath, OrthographicCamera, OrthographicFrustumPointFitter, OS, OScreen, ParticleAttribute,
ParticlePositionAttribute, PerspectiveCamera, PerspectiveFrustumPointFitter, PointArrayLoader, RegularLoadingState, RenderLoop, ResourceBatch,
ResourceContainer, RGBETextureLoader, SceneManager, Screen, SDFTextBatch, SimpleTextDrawer, Sphere, StringUtilities, Text2D, TextLoader, TextureLoader, Time, TimeUtilities, TransitionManager, TransitionTable, UI, UIElement, UnrealBloomComposeMaterial, UnrealBloomRender, UpdatableMaterialMesh, Validation, VectorInterpolator, VerticalPlane, VideoLoader, ViewComponent,
ResourceContainer, RGBETextureLoader, SceneManager, SDFTextBatch, SimpleTextDrawer, Sphere, StringUtilities, Text2D, TextLoader, TextureLoader, Time, TimeUtilities, TransitionManager, TransitionTable, UI, UIElement, UnrealBloomComposeMaterial, UnrealBloomRender, UpdatableMaterialMesh, Validation, VectorInterpolator, VerticalPlane, VideoLoader, ViewComponent,
ViewComponentManager, ViewManager, VRRender, WorldImage
};
12 changes: 0 additions & 12 deletions types/Screen.d.ts

This file was deleted.

155 changes: 77 additions & 78 deletions types/index.d.ts
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@@ -1,109 +1,108 @@
import { AbstractLoader } from "./resource_loader/AbstractLoader";
import { AbstractScene } from "./scenes/AbstractScene";
import { BaseApplication } from "./BaseApplication";
import { Browser } from "./Browser";
import { CameraManager } from "./CameraManager";
import { Capabilities } from "./Capabilities";
import { Debug } from "./Debug";
import { Graphics } from "./Graphics";
import { Initializer } from "./Initializer";
import { KeyboardInput } from "./KeyboardInput";
import { OS } from "./OS";
import { OScreen } from "./OScreen";
import { OrthographicCamera } from "./OrthographicCamera";
import { PerspectiveCamera } from "./PerspectiveCamera";
import { RenderLoop } from "./RenderLoop";
import { ResourceContainer } from "./ResourceContainer";
import { SceneManager } from "./SceneManager";
import { Time } from "./Time";
import { UI } from "./UI";
import { ActionEvent } from "./action_sequencer/ActionEvent";
import { ActionInterpolator } from "./action_sequencer/ActionInterpolator";
import { ActionSequencer } from "./action_sequencer/ActionSequencer";
import { ActionSequencerBuilder } from "./view_components/transition/ActionSequencerBuilder";
import { AddMaterial } from "./materials/AddMaterial";
import { ApplicationView } from "./view_components/ApplicationView";
import { ArrayUtilities } from "./utilities/ArrayUtilities";
import { Arrow } from "./primitives/Arrow";
import { NumberInterpolator } from "./action_sequencer/NumberInterpolator";
import { VectorInterpolator } from "./action_sequencer/VectorInterpolator";
import { CanvasDrawer } from "./canvas_drawer/CanvasDrawer";
import { SimpleTextDrawer } from "./canvas_drawer/SimpleTextDrawer";
import { Grid } from "./components/Grid";
import { Line } from "./components/Line";
import { Text2D } from "./components/Text2D";
import { UIElement } from "./components/UIElement";
import { UpdatableMaterialMesh } from "./components/UpdatableMaterialMesh";
import { WorldImage } from "./components/WorldImage";
import { SDFTextBatch } from "./components/sdf_text/SDFTextBatch";
import { GPUParticleSystem } from "./gpu_particles/GPUParticleSystem";
import { ParticleAttribute } from "./gpu_particles/ParticleAttribute";
import { ParticlePositionAttribute } from "./gpu_particles/ParticlePositionAttribute";
import { CSSAnimator } from "./html_utilities/CSSAnimator";
import { AsyncAbstractLoader } from "./loaders/AsyncAbstractLoader";
import { AsyncAudiosLoader } from "./loaders/AsyncAudiosLoader";
import { AsyncObjectsLoader } from "./loaders/AsyncObjectsLoader";
import { AsyncTextureLoader } from "./resource_loader/AsyncTextureLoader";
import { AsyncTexturesLoader } from "./loaders/AsyncTexturesLoader";
import { AudioLoader } from "./resource_loader/AudioLoader";
import { BaseApplication } from "./BaseApplication";
import { BaseRender } from "./render_mode/BaseRender";
import { AddMaterial } from "./materials/AddMaterial";
import { BaseShaderMaterial } from "./materials/BaseShaderMaterial";
import { BasisLoader } from "./resource_loader/BasisLoader";
import { BlitMaterial } from "./materials/BlitMaterial";
import { Blurrer } from "./render_utilities/Blurrer";
import { Browser } from "./Browser";
import { CameraManager } from "./CameraManager";
import { CameraUtilities } from "./utilities/CameraUtilities";
import { CanvasDrawer } from "./canvas_drawer/CanvasDrawer";
import { Capabilities } from "./Capabilities";
import { CSSAnimator } from "./html_utilities/CSSAnimator";
import { DualFilteringBlurMaterial } from "./materials/DualFilteringBlurMaterial";
import { UnrealBloomComposeMaterial } from "./materials/UnrealBloomComposeMaterial";
import { Arrow } from "./primitives/Arrow";
import { Cube } from "./primitives/Cube";
import { CubemapLoader } from "./resource_loader/CubemapLoader";
import { DAELoader } from "./resource_loader/DAELoader";
import { Debug } from "./Debug";
import { HorizontalPlane } from "./primitives/HorizontalPlane";
import { Sphere } from "./primitives/Sphere";
import { VerticalPlane } from "./primitives/VerticalPlane";
import { BaseRender } from "./render_mode/BaseRender";
import { DebugNormalsRender } from "./render_mode/DebugNormalsRender";
import { DrawIOAnimationSheet } from "./view_components/transition/DrawIOAnimationSheet";
import { DualFilteringBlurMaterial } from "./materials/DualFilteringBlurMaterial";
import { NormalAORender } from "./render_mode/NormalAORender";
import { NormalRender } from "./render_mode/NormalRender";
import { UnrealBloomRender } from "./render_mode/UnrealBloomRender";
import { VRRender } from "./render_mode/VRRender";
import { Blurrer } from "./render_utilities/Blurrer";
import { DualFilteringBlurrer } from "./render_utilities/DualFilteringBlurrer";
import { EasingFunctions } from "./utilities/EasingFunctions";
import { GaussianBlurrer } from "./render_utilities/GaussianBlurrer";
import { MedianFilter } from "./render_utilities/MedianFilter";
import { AbstractLoader } from "./resource_loader/AbstractLoader";
import { AsyncTextureLoader } from "./resource_loader/AsyncTextureLoader";
import { AudioLoader } from "./resource_loader/AudioLoader";
import { BasisLoader } from "./resource_loader/BasisLoader";
import { CubemapLoader } from "./resource_loader/CubemapLoader";
import { DAELoader } from "./resource_loader/DAELoader";
import { FileLoader } from "./resource_loader/FileLoader";
import { FontLoader } from "./resource_loader/FontLoader";
import { FrustumPointFitter } from "./utilities/FrustumPointFitter";
import { GaussianBlurrer } from "./render_utilities/GaussianBlurrer";
import { GeometryUtilities } from "./utilities/GeometryUtilities";
import { GLTFDRACOLoader } from "./resource_loader/GLTFDRACOLoader";
import { GLTFLoader } from "./resource_loader/GLTFLoader";
import { GPUParticleSystem } from "./gpu_particles/GPUParticleSystem";
import { Graphics } from "./Graphics";
import { Grid } from "./components/Grid";
import { HDRCubeTextureLoader } from "./resource_loader/HDRCubeTextureLoader";
import { HighQualityLoadingState } from "./scenes/loading_states/HighQualityLoadingState";
import { HorizontalPlane } from "./primitives/HorizontalPlane";
import { HTMLUtilities } from "./utilities/HTMLUtilities";
import { ImageUtilities } from "./utilities/ImageUtilities";
import { Initializer } from "./Initializer";
import { JSONLoader } from "./resource_loader/JSONLoader";
import { KeyboardInput } from "./KeyboardInput";
import { Line } from "./components/Line";
import { OBJLoader } from "./resource_loader/OBJLoader";
import { PointArrayLoader } from "./resource_loader/PointArrayLoader";
import { RGBETextureLoader } from "./resource_loader/RGBETextureLoader";
import { ResourceBatch } from "./resource_loader/ResourceBatch";
import { TextLoader } from "./resource_loader/TextLoader";
import { TextureLoader } from "./resource_loader/TextureLoader";
import { VideoLoader } from "./resource_loader/VideoLoader";
import { AbstractScene } from "./scenes/AbstractScene";
import { HighQualityLoadingState } from "./scenes/loading_states/HighQualityLoadingState";
import { LoadingState } from "./scenes/loading_states/LoadingState";
import { MedianFilter } from "./render_utilities/MedianFilter";
import { RegularLoadingState } from "./scenes/loading_states/RegularLoadingState";
import { MeshBatcher } from "./static_batcher/MeshBatcher";
import { ArrayUtilities } from "./utilities/ArrayUtilities";
import { CameraUtilities } from "./utilities/CameraUtilities";
import { EasingFunctions } from "./utilities/EasingFunctions";
import { FrustumPointFitter } from "./utilities/FrustumPointFitter";
import { GeometryUtilities } from "./utilities/GeometryUtilities";
import { HTMLUtilities } from "./utilities/HTMLUtilities";
import { ImageUtilities } from "./utilities/ImageUtilities";
import { MeshSampler } from "./utilities/MeshSampler";
import { ModelUtilities } from "./utilities/ModelUtilities";
import { NormalAORender } from "./render_mode/NormalAORender";
import { NormalRender } from "./render_mode/NormalRender";
import { NumberInterpolator } from "./action_sequencer/NumberInterpolator";
import { ObjectUtilities } from "./utilities/ObjectUtilities";
import { OBJLoader } from "./resource_loader/OBJLoader";
import { OMath } from "./utilities/OMath";
import { OrthographicCamera } from "./OrthographicCamera";
import { ObjectUtilities } from "./utilities/ObjectUtilities";
import { OrthographicFrustumPointFitter } from "./utilities/OrthographicFrustumPointFitter";
import { OS } from "./OS";
import { OScreen } from "./OScreen";
import { ParticleAttribute } from "./gpu_particles/ParticleAttribute";
import { ParticlePositionAttribute } from "./gpu_particles/ParticlePositionAttribute";
import { PerspectiveCamera } from "./PerspectiveCamera";
import { PerspectiveFrustumPointFitter } from "./utilities/PerspectiveFrustumPointFitter";
import { PointArrayLoader } from "./resource_loader/PointArrayLoader";
import { RegularLoadingState } from "./scenes/loading_states/RegularLoadingState";
import { RenderLoop } from "./RenderLoop";
import { ResourceBatch } from "./resource_loader/ResourceBatch";
import { ResourceContainer } from "./ResourceContainer";
import { RGBETextureLoader } from "./resource_loader/RGBETextureLoader";
import { SceneManager } from "./SceneManager";
import { Screen } from "./Screen";
import { SDFTextBatch } from "./components/sdf_text/SDFTextBatch";
import { SimpleTextDrawer } from "./canvas_drawer/SimpleTextDrawer";
import { Sphere } from "./primitives/Sphere";
import { StringUtilities } from "./utilities/StringUtilities";
import { Text2D } from "./components/Text2D";
import { TextLoader } from "./resource_loader/TextLoader";
import { TextureLoader } from "./resource_loader/TextureLoader";
import { Time } from "./Time";
import { TimeUtilities } from "./utilities/TimeUtilities";
import { TransitionManager } from "./view_components/TransitionManager";
import { TransitionTable } from "./view_components/transition/TransitionTable";
import { UI } from "./UI";
import { UIElement } from "./components/UIElement";
import { UnrealBloomComposeMaterial } from "./materials/UnrealBloomComposeMaterial";
import { UnrealBloomRender } from "./render_mode/UnrealBloomRender";
import { UpdatableMaterialMesh } from "./components/UpdatableMaterialMesh";
import { Validation } from "./utilities/Validation";
import { VectorInterpolator } from "./action_sequencer/VectorInterpolator";
import { VerticalPlane } from "./primitives/VerticalPlane";
import { VideoLoader } from "./resource_loader/VideoLoader";
import { ApplicationView } from "./view_components/ApplicationView";
import { TransitionManager } from "./view_components/TransitionManager";
import { ViewComponent } from "./view_components/ViewComponent";
import { ViewComponentManager } from "./view_components/ViewComponentManager";
import { ViewManager } from "./view_components/ViewManager";
import { VRRender } from "./render_mode/VRRender";
import { WorldImage } from "./components/WorldImage";
export { AbstractLoader, AbstractScene, ActionEvent, ActionInterpolator, ActionSequencer, ActionSequencerBuilder, AddMaterial, ApplicationView, ArrayUtilities, Arrow, AsyncAbstractLoader, AsyncAudiosLoader, AsyncObjectsLoader, AsyncTextureLoader, AsyncTexturesLoader, AudioLoader, BaseApplication, BaseRender, BaseShaderMaterial, BasisLoader, BlitMaterial, Blurrer, Browser, BufferGeometryUtils, CameraManager, CameraUtilities, CanvasDrawer, Capabilities, CSSAnimator, Cube, CubemapLoader, DAELoader, Debug, DebugNormalsRender, DrawIOAnimationSheet, DualFilteringBlurMaterial, DualFilteringBlurrer, EasingFunctions, FileLoader, FontLoader, FrustumPointFitter, GaussianBlurrer, GeometryUtilities, GLTFDRACOLoader, GLTFLoader, GPUParticleSystem, Graphics, Grid, HDRCubeTextureLoader, HighQualityLoadingState, HorizontalPlane, HTMLUtilities, ImageUtilities, Initializer, JSONLoader, KeyboardInput, Line, LoadingState, MedianFilter, MeshBatcher, MeshSampler, ModelUtilities, NormalAORender, NormalRender, NumberInterpolator, ObjectUtilities, OBJLoader, OMath, OrthographicCamera, OrthographicFrustumPointFitter, OS, OScreen, ParticleAttribute, ParticlePositionAttribute, PerspectiveCamera, PerspectiveFrustumPointFitter, PointArrayLoader, RegularLoadingState, RenderLoop, ResourceBatch, ResourceContainer, RGBETextureLoader, SceneManager, Screen, SDFTextBatch, SimpleTextDrawer, Sphere, StringUtilities, Text2D, TextLoader, TextureLoader, Time, TimeUtilities, TransitionManager, TransitionTable, UI, UIElement, UnrealBloomComposeMaterial, UnrealBloomRender, UpdatableMaterialMesh, Validation, VectorInterpolator, VerticalPlane, VideoLoader, ViewComponent, ViewComponentManager, ViewManager, VRRender, WorldImage };
import { ActionSequencerBuilder } from "./view_components/transition/ActionSequencerBuilder";
import { DrawIOAnimationSheet } from "./view_components/transition/DrawIOAnimationSheet";
import { TransitionTable } from "./view_components/transition/TransitionTable";
export { AbstractLoader, AbstractScene, ActionEvent, ActionInterpolator, ActionSequencer, ActionSequencerBuilder, AddMaterial, ApplicationView, ArrayUtilities, Arrow, AsyncAbstractLoader, AsyncAudiosLoader, AsyncObjectsLoader, AsyncTextureLoader, AsyncTexturesLoader, AudioLoader, BaseApplication, BaseRender, BaseShaderMaterial, BasisLoader, BlitMaterial, Blurrer, Browser, BufferGeometryUtils, CameraManager, CameraUtilities, CanvasDrawer, Capabilities, CSSAnimator, Cube, CubemapLoader, DAELoader, Debug, DebugNormalsRender, DrawIOAnimationSheet, DualFilteringBlurMaterial, DualFilteringBlurrer, EasingFunctions, FileLoader, FontLoader, FrustumPointFitter, GaussianBlurrer, GeometryUtilities, GLTFDRACOLoader, GLTFLoader, GPUParticleSystem, Graphics, Grid, HDRCubeTextureLoader, HighQualityLoadingState, HorizontalPlane, HTMLUtilities, ImageUtilities, Initializer, JSONLoader, KeyboardInput, Line, LoadingState, MedianFilter, MeshBatcher, MeshSampler, ModelUtilities, NormalAORender, NormalRender, NumberInterpolator, ObjectUtilities, OBJLoader, OMath, OrthographicCamera, OrthographicFrustumPointFitter, OS, OScreen, ParticleAttribute, ParticlePositionAttribute, PerspectiveCamera, PerspectiveFrustumPointFitter, PointArrayLoader, RegularLoadingState, RenderLoop, ResourceBatch, ResourceContainer, RGBETextureLoader, SceneManager, SDFTextBatch, SimpleTextDrawer, Sphere, StringUtilities, Text2D, TextLoader, TextureLoader, Time, TimeUtilities, TransitionManager, TransitionTable, UI, UIElement, UnrealBloomComposeMaterial, UnrealBloomRender, UpdatableMaterialMesh, Validation, VectorInterpolator, VerticalPlane, VideoLoader, ViewComponent, ViewComponentManager, ViewManager, VRRender, WorldImage };

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