Releases: octgn/OCTGN
3.4.398.0
3.4.397.0
webRead API properly sets the User-Agent header property.
3.4.396.0
fixed bug from previous commit where the popup windows load off-screen
3.4.395.0
choiceDlg and inputDlg API now pop up next to the mouse cursor (instead of in the middle of the screen) Card Focus feature added, which darkens all cards on the table except for a specified list of cards Hovering over a card in the python API SelectCards or SelectMultiCards dialogs will Focus that card in play New Python API - focus([list of cards]) will Focus those cards New Python API - clearFocus() will clear the Focus state New Python API - getFocus() will return a list of Focused cards
3.4.394.0
the saved notes box in the deck editor now has wordwrap fixed bug with scaling richtext symbols when the deck editor font isn't actually defined
3.4.393.0
$(RECENT_CHANGES)
3.4.392.0
$(RECENT_CHANGES)
3.4.391.0
Redesigned the play/spectate tab to provide more useful user-feedback Changed some of the wording in the pre-game lobby controls A slightly less condescending notification when a player intentionally leaves the game o8build will give a more useful error if you use richtext symbols in a set but don't have a symbols element in the game XML. richtext symbol sizes will properly scale with the font size they are placed in changed 'hide alternates' to 'show alternates' in deck editor for clarity the 'show alternates' deck editor toggle state is now saved in config
3.4.390.0
o8build will give a more useful error if you use richtext symbols in a set but don't have a symbols element in the game XML. richtext symbol sizes will properly scale with the font size they are placed in changed 'hide alternates' to 'show alternates' in deck editor for clarity the 'show alternates' deck editor toggle state is now saved in config
3.4.389.0
Fixed a bug causing OCTGN to hang if trying to join a game with invalid characters in the lobby name