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This is a challenge to make Blob Runner 3D Clone in 3 days. I created a custom shader to make it look more jelly-like on the player's material.

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Blob-Runner3D-Clone

This is a challenge to make Blob Runner 3D Clone in 3 days. I created a custom shader with using uRaymarching to make it look more jelly-like on the player's material.

👉 Dynamic animation system that works depending on the broken parts in the body.

👉 Soft-cut system to broke player's body parts that is hitted.

👉 Loot system to allow the broken parts to come out again from broke place.

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This is a challenge to make Blob Runner 3D Clone in 3 days. I created a custom shader to make it look more jelly-like on the player's material.

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  • C# 59.2%
  • ShaderLab 23.5%
  • HLSL 17.3%