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Reference
nosoop edited this page May 11, 2021
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sm_cwx_enable_loadout
allows players to receive custom items. If disabled, players will be unable to receive items through the loadout system, and any equipped custom items will be removed on resupply.
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sm_cwx
opens the loadout menu.- As with other SourceMod commands, you can also open the menu using chat triggers. By default these are
/cwx
and!cwx
. -
sm_c
,sm_cus
, andsm_custom
and their chat trigger variations are also aliased to this functionality. However, if Custom Weapons 3 is loaded in, their menu will take priority.
- As with other SourceMod commands, you can also open the menu using chat triggers. By default these are
These are only available to admins. By default they require root
-level access.
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sm_cwx_equip <uid>
equips the player with the item with the given<uid>
, if it exists. This bypasses class / access restrictions. -
sm_cwx_equip_target <target> <uid>
equips zero or more players matching the<target>
string with the item with the given<uid>
. -
sm_cwx_export
exports the currently active weapon to a file.
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sm_cwx
is used to determine menu access for players. - Weapons can be defined with an
access
value; the value is treated as a command string for overrides. Players without access to the command string will not be able to select the item in the equipment menu.