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Upgrade libraries to Version 2.1
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nkast committed Apr 21, 2024
1 parent dd3772b commit 80b9b36
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Showing 24 changed files with 64 additions and 64 deletions.
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Expand Up @@ -10,7 +10,7 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

Expand All @@ -33,5 +33,5 @@
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
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Expand Up @@ -9,7 +9,7 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

Expand All @@ -32,5 +32,5 @@
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
4 changes: 2 additions & 2 deletions Physics2D.Content/Aether.Physics2D.Content.KNI.csproj
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Expand Up @@ -3,8 +3,8 @@
<Import Project="..\Package.props" />
<PropertyGroup>
<PackageId>Aether.Physics2D.Content.KNI</PackageId>
<Version>2.0.0.0</Version>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<Version>2.1.0.0</Version>
<AssemblyVersion>2.1.0.0</AssemblyVersion>
<Description>Aether.Physics2D is a 2D collision detection system.</Description>
<PackageTags>C# Physics 2D game box2d farseerPhysics farseer KNI</PackageTags>
</PropertyGroup>
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4 changes: 2 additions & 2 deletions Physics2D.Content/Aether.Physics2D.Content.MG.csproj
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Expand Up @@ -3,8 +3,8 @@
<Import Project="..\Package.props" />
<PropertyGroup>
<PackageId>Aether.Physics2D.Content.MG</PackageId>
<Version>2.0.0.0</Version>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<Version>2.1.0.0</Version>
<AssemblyVersion>2.1.0.0</AssemblyVersion>
<Description>Aether.Physics2D is a 2D collision detection system.</Description>
<PackageTags>C# Physics 2D game box2d farseerPhysics farseer MonoGame</PackageTags>
</PropertyGroup>
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6 changes: 3 additions & 3 deletions Physics2D.Content/Properties/AssemblyInfo.KNI.cs
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Expand Up @@ -8,12 +8,12 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
6 changes: 3 additions & 3 deletions Physics2D.Content/Properties/AssemblyInfo.MG.cs
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Expand Up @@ -8,12 +8,12 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
6 changes: 3 additions & 3 deletions Physics2D.Content/Properties/AssemblyInfo.cs
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Expand Up @@ -9,7 +9,7 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

Expand All @@ -32,5 +32,5 @@
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
Original file line number Diff line number Diff line change
Expand Up @@ -3,8 +3,8 @@
<Import Project="..\..\Package.props" />
<PropertyGroup>
<PackageId>Aether.Physics2D.Diagnostics.KNI</PackageId>
<Version>2.0.0.0</Version>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<Version>2.1.0.0</Version>
<AssemblyVersion>2.1.0.0</AssemblyVersion>
<Description>Aether.Physics2D is a 2D collision detection system.</Description>
<PackageTags>C# Physics 2D game box2d farseerPhysics farseer KNI</PackageTags>
<PackageReadmeFile>README.md</PackageReadmeFile>
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Expand Up @@ -3,8 +3,8 @@
<Import Project="..\..\Package.props" />
<PropertyGroup>
<PackageId>Aether.Physics2D.Diagnostics.MG</PackageId>
<Version>2.0.0.1</Version>
<AssemblyVersion>2.0.0.1</AssemblyVersion>
<Version>2.1.0.0</Version>
<AssemblyVersion>2.1.0.0</AssemblyVersion>
<Description>Aether.Physics2D is a 2D collision detection system.</Description>
<PackageTags>C# Physics 2D game box2d farseerPhysics farseer MonoGame</PackageTags>
<PackageReadmeFile>README.md</PackageReadmeFile>
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Expand Up @@ -8,12 +8,12 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
Original file line number Diff line number Diff line change
Expand Up @@ -8,12 +8,12 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
6 changes: 3 additions & 3 deletions Physics2D.Diagnostics/Diagnostics/Properties/AssemblyInfo.cs
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Expand Up @@ -9,7 +9,7 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

Expand All @@ -32,5 +32,5 @@
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
4 changes: 2 additions & 2 deletions Physics2D/Aether.Physics2D.KNI.csproj
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Expand Up @@ -3,8 +3,8 @@
<Import Project="..\Package.props" />
<PropertyGroup>
<PackageId>Aether.Physics2D.KNI</PackageId>
<Version>2.0.0.0</Version>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<Version>2.1.0.0</Version>
<AssemblyVersion>2.1.0.0</AssemblyVersion>
<Description>Aether.Physics2D is a 2D collision detection system.</Description>
<PackageTags>C# Physics 2D game box2d farseerPhysics farseer</PackageTags>
<PackageReadmeFile>README.md</PackageReadmeFile>
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4 changes: 2 additions & 2 deletions Physics2D/Aether.Physics2D.MG.csproj
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Expand Up @@ -3,8 +3,8 @@
<Import Project="..\Package.props" />
<PropertyGroup>
<PackageId>Aether.Physics2D.MG</PackageId>
<Version>2.0.0.0</Version>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<Version>2.1.0.0</Version>
<AssemblyVersion>2.1.0.0</AssemblyVersion>
<Description>Aether.Physics2D is a 2D collision detection system.</Description>
<PackageTags>C# Physics 2D game box2d farseerPhysics farseer MonoGame</PackageTags>
<PackageReadmeFile>README.md</PackageReadmeFile>
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4 changes: 2 additions & 2 deletions Physics2D/Aether.Physics2D.csproj
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Expand Up @@ -3,8 +3,8 @@
<Import Project="..\Package.props" />
<PropertyGroup>
<PackageId>Aether.Physics2D</PackageId>
<Version>2.0.0.0</Version>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<Version>2.1.0.0</Version>
<AssemblyVersion>2.1.0.0</AssemblyVersion>
<Description>Aether.Physics2D is a 2D collision detection system.</Description>
<PackageTags>C# Physics 2D game box2d farseerPhysics farseer</PackageTags>
<PackageReadmeFile>README.md</PackageReadmeFile>
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6 changes: 3 additions & 3 deletions Physics2D/Properties/AssemblyInfo.KNI.cs
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Expand Up @@ -8,12 +8,12 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
6 changes: 3 additions & 3 deletions Physics2D/Properties/AssemblyInfo.MG.cs
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Expand Up @@ -8,12 +8,12 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
6 changes: 3 additions & 3 deletions Physics2D/Properties/AssemblyInfo.NETSTANDARD20.cs
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Expand Up @@ -8,12 +8,12 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
6 changes: 3 additions & 3 deletions Physics2D/Properties/AssemblyInfo.cs
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Expand Up @@ -9,7 +9,7 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

Expand All @@ -32,5 +32,5 @@
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
6 changes: 3 additions & 3 deletions Samples/HelloWorld/Properties/AssemblyInfo.cs
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Expand Up @@ -9,7 +9,7 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

Expand All @@ -32,5 +32,5 @@
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
6 changes: 3 additions & 3 deletions Samples/NewSamples/Properties/AssemblyInfo.cs
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Expand Up @@ -9,7 +9,7 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

Expand All @@ -32,7 +32,7 @@
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]

[assembly: NeutralResourcesLanguage("en")]
6 changes: 3 additions & 3 deletions Samples/Samples/Properties/AssemblyInfo.cs
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Expand Up @@ -9,7 +9,7 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

Expand All @@ -32,5 +32,5 @@
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
6 changes: 3 additions & 3 deletions Samples/Testbed/Properties/AssemblyInfo.cs
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Expand Up @@ -9,7 +9,7 @@
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Aether.Physics2D")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2023")]
[assembly: AssemblyCopyright("Copyright Ian Qvist © 2013, Copyright © Kastellanos Nikolaos 2015-2024")]
[assembly: AssemblyTrademark("Aether Engine (tm)")]
[assembly: AssemblyCulture("")]

Expand All @@ -30,5 +30,5 @@
// Build Number
// Revision
//
[assembly: AssemblyVersion("2.0.0.0")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.1.0.0")]
[assembly: AssemblyFileVersion("2.1.0.0")]
4 changes: 2 additions & 2 deletions doxy
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Expand Up @@ -38,7 +38,7 @@ PROJECT_NAME = Aether.Physics2D
# could be handy for archiving the generated documentation or if some version
# control system is used.

PROJECT_NUMBER = 2.0
PROJECT_NUMBER = 2.1

# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a
Expand Down Expand Up @@ -1221,7 +1221,7 @@ GENERATE_HTML = YES
# The default directory is: html.
# This tag requires that the tag GENERATE_HTML is set to YES.

HTML_OUTPUT = Docs/2.0
HTML_OUTPUT = Docs/2.1

# The HTML_FILE_EXTENSION tag can be used to specify the file extension for each
# generated HTML page (for example: .htm, .php, .asp).
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