- Example of uploading Unity's Asset Bundle to Google Cloud Storage
- Create google service account.
- See also https://developers.google.com/identity/protocols/OAuth2ServiceAccount#creatinganaccount .
- Create project if needed.
- Download P12 private key file.
- And make a note of keys password.
- And save p12 file "Assets" directory.
- Create google cloud storage budget to be uploaded.
- Set constants, "keyFile", "keyPassword", "email", and "badgetName".
- Build asset bundles and upload from "Build/Build AssetBundles And Upload GCS".