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Basically, in the situation pictured it stops the north move too early before it starts going east.
The text was updated successfully, but these errors were encountered:
This is an issue with byond's pathfinding as well apparently so we'll still need to write custom pathfinding at some point.
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Basically, in the situation pictured it stops the north move too early before it starts going east.
The text was updated successfully, but these errors were encountered: