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Fixed HUD issues, improved FPS limiter+threshold
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Original file line number | Diff line number | Diff line change |
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@@ -4,3 +4,6 @@ | |
#pragma once | ||
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void applyFPSPatch(); | ||
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// returns time since startup in milliseconds | ||
float getElapsedTime(void); |
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Original file line number | Diff line number | Diff line change |
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@@ -18,7 +18,7 @@ | |
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#pragma once | ||
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#define VERSION "1.6" | ||
#define VERSION "1.7" | ||
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#define RELEASE_VER | ||
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