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Adds chem lab to NFSD HQ #2585
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Adds chem lab to NFSD HQ #2585
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Sorely needed so that the Brigmedic isn't dependant on a capital ship to be effective. No other NFSD role has its playstyle effected by the departments strategy as the briggie, this is a great change. |
I think incentivizing station gameplay is backwards and not in the spirit of Frontier. Regardless, for constructive criticism, please consider the following:
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Meanwhile frontier doesn't want to give brigmedics their own ship because they might just disappear and do their own stuff, and there is not always enough crew to warrant a capital class ship. I think a lab on NFSDO would work, since the brigmed can just make chems and then take a hospitaller and get to the other NFSD ships, or prep chems and take them with them, without having to rely on the empress/wasp. |
Placed a vent on the waste system. Whupsiedoodle.
"I think incentivizing station gameplay is backwards and not in the spirit of Frontier." For this hot take I'm stealing Ansome's big red request denied rubber stamp and will proceed to enjoy myself.
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Ah actually one comment that might be a bit out there @dustylens, could you stick one of the cream NFSD duffles in the suitlocker or on a table? Just thinking for the briggies QOL they are probably going to stick their chem jugs in one anyway, and the NFSD vending machine only has two brigmedic-themed duffles in stock. |
I could add one, yes. Though I would prefer that clothing vendors simply be unlimited. We live in strange times. |
Adds requested duffel bag. Because I am a softie.
Or, and hear me out on this. We give the Brigmedics a ship that can do this, and that mobile medbay can move to where it's needed. :) |
ok |
This is intended to be a supplement to the NFSD as a whole. If you wish to advocate for NFSD medical ships I would take that to a different area. You wont gain much traction for that here I'm afraid. I have absolutely no stake in the argument that the NFSD cannot be trusted to have a medical ship because the medics will all go rogue or whatever that chat is. |
Let me refer you to #2557 for reasons why that isn't going to happen. Apparently maintainers do not want that since brigmeds should stay either on NFSDO or near NFSD, and not disappear and do their own stuff and stealing jobs from actual doctors. |
I don't see the issue if a brigmedic allowed to make some meds on the POI then take them when going with the crew. Game design choice seems fine, going to leave this up to maptainers to look at. |
I like what I see. I'll give a proper review soon. I think this concept is good for the quality of life of Brig medics. But one thing I'm going to be checking in the review is the access permissions for the door. I don't want just any officers to have access to that room. |
I like this change, brigmedic makes more sense with the department added. |
About the PR
Why / Balance
How to test
Visit the NFSD HQ. Check security access. Check tiling. Check to make sure room is functional and accessible.
Media
Requirements
Breaking changes
Changelog
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