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Buildings
Nikita Galadiy edited this page Nov 19, 2023
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Building | Description | Params | 1 LVL | 2 LVL | 3 LVL | 4 LVL | 5 LVL |
---|---|---|---|---|---|---|---|
Generator Generates resources for builds and upgrades |
Cost: Health: Delay: |
20 200 1.2s |
- 400 1s |
- 800 0.85s |
- 1600 0.7s |
||
Tower Fire Basic fire attack of enemies When hit, some damage is spread to nearby enemies |
Cost: Health: Radius: Delay: Damage: |
30 300 15m 1.4s 45 |
- 600 16.5m 1.2s 86 |
- 1200 18m 1s 126 |
- 2400 19.5m 0.8s 167 |
- 4800 21m 0.7s 207 |
|
Tower Laser Instant and continuous laser attack of enemies |
Cost: Health: Radius: Delay: Damage: |
80 300 14m 1.3s 70 |
- 600 15.4m 1.1s 133 |
- 1200 16.8m 0.9s 196 |
- 2400 18.2m 0.7s 259 |
- 4800 19.6m 0.5s 322 |
|
Tower Electro Mass electric shock |
Cost: Health: Radius: Delay: Damage: |
120 400 9m 1.5s 110 |
- 800 10m 1.3s 198 |
- 1600 11.5m 1.2s 286 |
- 3200 13m 1s 374 |
- 6400 14.5m 0.9s 462 |
|
Tower Frozen Freezes enemies for some time |
Cost: Health: Radius: Delay: Freeze: |
40 400 13m 1.4s 0.8s |
- 800 14.3m 1.2s 1.1s |
- 1600 15.6m 1s 1.4s |
- 3200 16.9m 0.8s 1.7s |
- 6400 18.2m 0.7s 2s |
|
Wall Defends other buildings |
Cost: Health: |
10 2000 |
- 4000 |
- 8000 |
|||
Ammunition Reloads towers ammo within building radius |
Cost: Health: Radius: Ammo: |
40 600 10m 120 |
- 1200 13.7m 240 |
- 2400 16.8m 480 |
|||
Radar Uncovers enemies within building radius |
Cost: Health: Radius: |
50 400 14m |
- 800 18.2m |
- 1600 22.4m |
- 3200 26.6m |
||
Booster Increases towers efficiency |
Cost: Health: Radius: Power: |
80 600 8m 10% |
- 1200 9.6m 20% |
- 2400 11.2m 30% |