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# Splines | ||
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Splines are compresied of connected bezier curves which allow for defining a smooth path in 3D space. That can be used in a variety of use cases like camera animations, AI path definition or procedural animation. | ||
Splines define a path in 3D space. You can use them to animate an object along a predefined path using an AnimationClip or dynamically controlled by user input. | ||
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This sample utilizes the [Unity Splines package 2.5.2](https://docs.unity3d.com/Packages/[email protected]/manual/index.html) which is available for Unity LTS 2022 and later. | ||
One common example is a camera that follows a spline curve and react to e.g. the user scroll input on a website. This is how [needle.tools](https://needle.tools) was built too! |