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Configuration
needkg edited this page Sep 5, 2024
·
3 revisions
-
day-night-duration:
-
enabled: Enables custom day/night duration.
- Type:
Boolean
(Default:false
)
- Type:
-
day-duration: Duration of the day in seconds.
- Type:
Integer
(Range:1 - 86400
, Default:600
)
- Type:
-
night-duration: Duration of the night in seconds.
- Type:
Integer
(Range:1 - 86400
, Default:600
)
- Type:
-
enabled: Enables custom day/night duration.
-
automatic-pvp:
-
enabled: Enables automatic PvP.
- Type:
Boolean
(Default:true
)
- Type:
-
day-end: Time in ticks when the day ends.
- Type:
Integer
(Range:1 - 24000
, Default:12000
)
- Type:
-
enabled: Enables automatic PvP.
-
boss-bar:
-
time-remaining: Shows time remaining until day/night starts.
- Type:
Boolean
(Default:true
)
- Type:
-
time-remaining: Shows time remaining until day/night starts.
-
automatic-difficulty:
-
enabled: Enables automatic difficulty change.
- Type:
Boolean
(Default:false
)
- Type:
- day: Difficulty level during the day.
-
night: Difficulty level during the night.
- Type:
String
(Values:PEACEFUL
,EASY
,NORMAL
,HARD
)
- Type:
-
enabled: Enables automatic difficulty change.
-
pvp-settings:
-
keep-inventory-when-killed-by-player: Keeps items on death by player.
- Type:
Boolean
(Default:false
)
- Type:
-
keep-inventory-when-killed-by-player: Keeps items on death by player.
-
notify-players:
-
chat:
- day-night-starts: Alerts when day or night starts.
-
hit-another-player-during-day: Alerts that combat is disabled during the day.
- Type:
Boolean
(Default:true
)
- Type:
-
title:
-
enabled: Enables title notifications.
- Type:
Boolean
(Default:true
)
- Type:
- fade-in: Duration for the title fade-in effect.
- stay: Duration the title remains on screen.
-
fade-out: Duration for the title fade-out effect.
- Type:
Integer
(20 = 1 second)
- Type:
-
enabled: Enables title notifications.
-
sound:
-
enabled: Enables sound notifications.
- Type:
Boolean
- Type:
-
day:
-
sound: Sound played during the day.
- Type:
String
(See sound options for details)
- Type:
-
volume: Volume of the sound.
- Type:
Float
(Range:0.0 - 1.0
, Default:1.0
)
- Type:
-
sound: Sound played during the day.
-
night:
-
sound: Sound played during the night.
- Type:
String
(See sound options for details)
- Type:
-
volume: Volume of the sound.
- Type:
Float
(Range:0.0 - 1.0
, Default:1.0
)
- Type:
-
sound: Sound played during the night.
-
enabled: Enables sound notifications.
-
chat:
-
vault:
-
lose-money-on-death:
- enabled: Players lose money upon death if they have 'dnp.losemoney.' permission.
- only-at-night: Money is lost only at night.
-
killer-reward-money: The killer receives the money lost by the victim.
- Type:
Boolean
(Default:true
)
- Type:
-
lose-money-on-death:
-
grief-prevention:
-
pvp-in-land: Allows PvP to continue inside GriefPrevention land if combat started outside.
- Type:
Boolean
(Default:false
)
- Type:
-
pvp-in-land: Allows PvP to continue inside GriefPrevention land if combat started outside.
To download DayNightPvP, visit spigotmc.org or modrinth.com