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Create binary archives on tag creation (WIP)
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module.exports = async ({github, context, core}) => { | ||
const releaseTag = context.ref.replace('refs/tags/', ''); | ||
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//try { | ||
// await github.rest.git.updateRef({ | ||
// owner: context.repo.owner, | ||
// repo: context.repo.repo, | ||
// ref: releaseTag, | ||
// sha: context.sha | ||
// }) | ||
//} catch (error) { | ||
// core.setFailed(`upload ${releaseTag} tag; ${error.name}; ${error.message}`) | ||
//} | ||
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let release = null; | ||
try { | ||
release = await github.rest.repos.getReleaseByTag({ | ||
owner: context.repo.owner, | ||
repo: context.repo.repo, | ||
tag: releaseTag | ||
}) | ||
} catch (error) { | ||
core.setFailed(`get the main release; ${error.name}; ${error.message}`) | ||
} | ||
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try { | ||
await github.rest.repos.updateRelease({ | ||
owner: context.repo.owner, | ||
repo: context.repo.repo, | ||
release_id: release.data.id | ||
}) | ||
} catch (error) { | ||
core.setFailed(`update the main release; ${error.name}; ${error.message}`) | ||
} | ||
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let release_assets = null; | ||
try { | ||
release_assets = await github.rest.repos.listReleaseAssets({ | ||
owner: context.repo.owner, | ||
repo: context.repo.repo, | ||
release_id: release.data.id | ||
}) | ||
} catch (error) { | ||
core.setFailed(`list release assets; ${error.name}; ${error.message}`) | ||
} | ||
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const { ARCHIVE } = process.env | ||
for (const release_asset of release_assets.data) { | ||
if (release_asset.name === `${ ARCHIVE }`) { | ||
try { | ||
await github.rest.repos.deleteReleaseAsset({ | ||
owner: context.repo.owner, | ||
repo: context.repo.repo, | ||
asset_id: release_asset.id | ||
}) | ||
} catch (error) { | ||
core.setFailed(`delete ${ ARCHIVE }; ${error.name}; ${error.message}`) | ||
} | ||
} | ||
} | ||
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try { | ||
const asset_path = `./build/install/${ ARCHIVE }` | ||
const fs = require("fs") | ||
await github.rest.repos.uploadReleaseAsset({ | ||
owner: context.repo.owner, | ||
repo: context.repo.repo, | ||
release_id: release.data.id, | ||
name: `${ ARCHIVE }`, | ||
data: fs.readFileSync(asset_path) | ||
}) | ||
} catch (error) { | ||
core.setFailed(`upload ${ ARCHIVE }; ${error.name}; ${error.message}`) | ||
} | ||
} | ||
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# NOTE: The following documentation may be useful to maintainers of this workflow. | ||
# Github actions: https://docs.github.com/en/actions | ||
# Github github-script action: https://github.com/actions/github-script | ||
# GitHub REST API: https://docs.github.com/en/rest | ||
# Octokit front-end to the GitHub REST API: https://octokit.github.io/rest.js/v18 | ||
# Octokit endpoint methods: https://github.com/octokit/plugin-rest-endpoint-methods.js/tree/master/docs/repos | ||
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# TODO: Use actions/upload-artifact and actions/download-artifact to simplify deployment. | ||
# TODO: Use composite actions to refactor redundant code. | ||
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name: Create Release Archives | ||
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on: | ||
release: | ||
types: [released] | ||
paths-ignore: | ||
- 'README.md' | ||
- 'README-spirv-remap.txt' | ||
- 'LICENSE.txt' | ||
- 'CODE_OF_CONDUCT.md' | ||
- 'BUILD.*' | ||
- 'WORKSPACE' | ||
- 'kokoro/*' | ||
- 'make-revision' | ||
- 'Android.mk' | ||
- '_config.yml' | ||
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permissions: read-all | ||
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jobs: | ||
unix: | ||
runs-on: ${{matrix.os.genus}} | ||
permissions: | ||
contents: write | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
os: [ | ||
{genus: ubuntu-22.04, family: linux, cc: gcc, cxx: g++, ccache: ccache}, | ||
{genus: macos-11, family: osx, cc: clang, cxx: clang++, ccache: ''} | ||
] | ||
cmake_build_type: [Debug, Release] | ||
steps: | ||
- uses: actions/checkout@b4ffde65f46336ab88eb53be808477a3936bae11 # v4.1.1 | ||
- uses: lukka/get-cmake@2654d8ee382b9b6cbbfe6487653b8629b4e062c8 # v3.28.1 | ||
- uses: actions/setup-python@0a5c61591373683505ea898e09a3ea4f39ef2b9c # v5.0.0 | ||
with: | ||
python-version: '3.7' | ||
- name: Setup ccache | ||
uses: hendrikmuhs/ccache-action@6d1841ec156c39a52b1b23a810da917ab98da1f4 # v1.2.10 | ||
with: | ||
key: ${{ matrix.os.genus }}-${{ matrix.cmake_build_type }}-${{ matrix.os.cc }}-${{matrix.os.cxx}} | ||
- run: python3 ./update_glslang_sources.py | ||
- name: Configure | ||
if: ${{ matrix.os.family }} != 'windows' | ||
run: cmake -GNinja -B build -D CMAKE_BUILD_TYPE=${{ matrix.cmake_build_type }} -DBUILD_WERROR=ON -DCMAKE_C_COMPILER=${{ matrix.os.cc }} -DCMAKE_CXX_COMPILER=${{ matrix.os.cxx }} | ||
env: | ||
CMAKE_C_COMPILER_LAUNCHER: ${{ matrix.os.ccache }} | ||
CMAKE_CXX_COMPILER_LAUNCHER: ${{ matrix.os.ccache }} | ||
- name: Build | ||
run: cmake --build build | ||
- name: Install | ||
run: cmake --install build --prefix build/install | ||
- name: Zip | ||
env: | ||
ARCHIVE: glslang-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip | ||
run: | | ||
cd build/install | ||
zip ${{env.ARCHIVE}} \ | ||
bin/glslang \ | ||
bin/glslangValidator \ | ||
include/glslang/* \ | ||
include/glslang/**/* \ | ||
lib/libGenericCodeGen.a \ | ||
lib/libglslang.a \ | ||
lib/libglslang-default-resource-limits.a \ | ||
lib/libMachineIndependent.a \ | ||
lib/libOSDependent.a \ | ||
lib/libSPIRV.a \ | ||
lib/libSPVRemapper.a \ | ||
lib/libSPIRV-Tools.a \ | ||
lib/libSPIRV-Tools-opt.a | ||
- name: Upload Assets | ||
uses: softprops/action-gh-release@de2c0eb89ae2a093876385947365aca7b0e5f844 # v0.1.15 | ||
with: | ||
files: | | ||
build/install/glslang-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip | ||
windows: | ||
runs-on: ${{matrix.os.genus}} | ||
permissions: | ||
contents: write | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
os: [ | ||
{genus: windows-2019, family: windows} | ||
] | ||
cmake_build_type: [Debug, Release] | ||
steps: | ||
- uses: actions/checkout@b4ffde65f46336ab88eb53be808477a3936bae11 # v4.1.1 | ||
- uses: lukka/get-cmake@2654d8ee382b9b6cbbfe6487653b8629b4e062c8 # v3.28.1 | ||
- uses: actions/setup-python@0a5c61591373683505ea898e09a3ea4f39ef2b9c # v5.0.0 | ||
with: | ||
python-version: '3.7' | ||
- run: python3 ./update_glslang_sources.py | ||
- name: Configure | ||
run: cmake -Bbuild -G "Visual Studio 16 2019" -A x64 -B build -DBUILD_WERROR=ON | ||
- name: Build | ||
run: cmake --build build --config ${{ matrix.cmake_build_type }} | ||
- name: Install | ||
run: cmake --install build --prefix build/install --config ${{ matrix.cmake_build_type }} | ||
- name: Zip | ||
env: | ||
ARCHIVE: glslang-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip | ||
run: | | ||
cd build/install | ||
zip ${{env.ARCHIVE}} ` | ||
bin/glslang.exe ` | ||
bin/glslangValidator.exe ` | ||
bin/spirv-remap.exe ` | ||
include/glslang/* ` | ||
lib/GenericCodeGen.lib ` | ||
lib/glslang.lib ` | ||
lib/glslang-default-resource-limits.lib ` | ||
lib/HLSL.lib ` | ||
lib/MachineIndependent.lib ` | ||
lib/OGLCompiler.lib ` | ||
lib/OSDependent.lib ` | ||
lib/SPIRV.lib ` | ||
lib/SPVRemapper.lib ` | ||
lib/SPIRV-Tools.lib ` | ||
lib/SPIRV-Tools-opt.lib | ||
- name: Upload Assets | ||
uses: softprops/action-gh-release@de2c0eb89ae2a093876385947365aca7b0e5f844 # v0.1.15 | ||
with: | ||
files: | | ||
build/install/glslang-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip |