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"Games" | ||
{ | ||
/* Team Fortress 2 */ | ||
"tf" | ||
{ | ||
"Signatures" | ||
{ | ||
"CBaseServer::ProcessConnectionlessPacket" | ||
{ | ||
"library" "engine" | ||
"windows" "\x55\x8B\xEC\x81\xEC\x50\x0A" | ||
"linux" "_ZN11CBaseServer27ProcessConnectionlessPacketEP11netpacket_s" | ||
} | ||
} | ||
} | ||
} |
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#if defined _udpcap_included | ||
#endinput | ||
#endif | ||
#define _udpcap_included | ||
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enum netadrtype_t | ||
{ | ||
NA_NULL = 0, | ||
NA_LOOPBACK, | ||
NA_BROADCAST, | ||
NA_IP, | ||
}; | ||
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forward Action UDPC_ProcessIncomingPacket(const char[] ip, int port, const char[] data, int length, netadrtype_t netaddrtype); | ||
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public Extension __ext_udpcap = | ||
{ | ||
name = "UDPCap", | ||
file = "UDPCap.ext", | ||
#if defined AUTOLOAD_EXTENSIONS | ||
autoload = 1, | ||
#else | ||
autoload = 0, | ||
#endif | ||
#if defined REQUIRE_EXTENSIONS | ||
required = 1, | ||
#else | ||
required = 0, | ||
#endif | ||
}; |
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