Support cocos2d-x display SVG as sprite or path
ref: NanoSVG ( https://github.com/memononen/nanosvg )
Add source code to your Class folder or anywhere
#include "SVGSprite.h"
...
SVGSprite* testSVG = SVGSprite::create("tiger.svg", 0.5f);
this->addChild(testSVG);