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[build] fix kinect1 to self folder
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mrvux committed May 3, 2017
1 parent fca7f4f commit ea47480
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Showing 4 changed files with 5 additions and 5 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>VVVV.DX11.Nodes</RootNamespace>
<AssemblyName>VVVV.DX11.Nodes.MSKinect</AssemblyName>
<OutputPath>$(OutputPath)\nodes\plugins\</OutputPath>
<OutputPath>$(OutputPath)\nodes\plugins\kinect1\</OutputPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Kinect">
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2 changes: 1 addition & 1 deletion Tests/VVVV.DX11.Integration.Tests/HelpFilesTest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -163,7 +163,7 @@ public void VVVVDX11Kinect1NodesHelpPatchesTest()
StringBuilder sb = new StringBuilder();

string path = System.IO.Path.GetDirectoryName(assembly.Location);
path = Path.Combine(path, helpFilesRelativePath);
path = Path.Combine(path, helpFilesRelativePath, "kinect1");

foreach (Type t in assembly.GetExportedTypes())
{
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4 changes: 2 additions & 2 deletions appveyor.yml
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Expand Up @@ -19,9 +19,9 @@ artifacts:
name: 32 Bits (Full Pack)
- path: Zip/vvvv-packs-dx11-x64.zip
name: 64 Bits (Full Pack)
- path: Zip/vvvv-packs-dx11-lite-x86.zip
- path: Zip/vvvv-packs-dx11-x86-lite.zip
name: 32 Bits (Lite Pack, without Kinect2 and Vlc)
- path: Zip/vvvv-packs-dx11-lite-x64.zip
- path: Zip/vvvv-packs-dx11-x64-lite.zip
name: 64 Bits (Lite Pack, without Kinect2 and Vlc)
- path: Zip/vvvv-dx11-core-x86.zip
name: 32 Bits (Core libraries only)
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