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Matched most of REL/m437Dll (1 function missing: fn_1_65E0)
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,73 @@ | ||
#include "game/object.h" | ||
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#include "dolphin.h" | ||
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typedef struct { | ||
/* 0x00 */ void (*unk00)(void); | ||
/* 0x04 */ s32 (*unk04)(void); | ||
/* 0x08 */ s32 unk08; | ||
} StructData204; // Size 0xC | ||
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typedef struct { | ||
/* 0x00 */ s32 unk00; | ||
/* 0x04 */ StructData204* unk04; | ||
/* 0x08 */ void (*unk08)(void); | ||
/* 0x0C */ s32 (*unk0C)(void); | ||
/* 0x10 */ s32 unk10; | ||
/* 0x14 */ s32 unk14; | ||
} StructBss50; // Size 0x18 | ||
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typedef struct { | ||
/* 0x00 */ void (*unk00)(void); | ||
/* 0x04 */ void (*unk04)(void); | ||
/* 0x08 */ float unk08; | ||
/* 0x08 */ float unk0C; | ||
/* 0x10 */ float unk10; | ||
/* 0x14 */ float unk14; | ||
/* 0x18 */ float unk18; | ||
/* 0x1C */ float unk1C; | ||
/* 0x20 */ float unk20; | ||
/* 0x24 */ float unk24; | ||
/* 0x28 */ float unk28; | ||
/* 0x2C */ float unk2C; | ||
/* 0x30 */ float unk30; | ||
/* 0x34 */ float unk34; | ||
/* 0x38 */ float unk38; | ||
/* 0x3C */ float unk3C; | ||
/* 0x40 */ s32 unk40; | ||
/* 0x44 */ s32 unk44[7]; | ||
/* 0x60 */ float unk60[7]; | ||
} StructBss160; // Size 0x7C | ||
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typedef struct { | ||
/* 0x00 */ s32 unk00; | ||
/* 0x04 */ char unk04[128]; | ||
/* 0x84 */ s32 unk84; | ||
/* 0x88 */ s32 unk88; | ||
/* 0x8C */ s32 unk8C; | ||
/* 0x90 */ s32 unk90; | ||
/* 0x94 */ s32 unk94[20]; | ||
/* 0xE4 */ omObjData* unkE4; | ||
} StructFn15CD0; // Size 0xE8 | ||
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float fn_1_11348(float arg0, float arg1, float arg2, float arg3); | ||
float fn_1_11370(float arg0, float arg1, float arg2); | ||
float fn_1_113B0(float arg0, float arg1, float arg2, float arg3); | ||
float fn_1_11478(float arg0, float arg1, float arg2, float arg3); | ||
float fn_1_11540(float arg0, float arg1, float arg2, float arg3); | ||
void fn_1_11668(StructBss50* arg0, StructData204* arg1); | ||
s32 fn_1_116C4(StructBss50* arg0); | ||
s32 fn_1_117C0(StructBss50* arg0, s32 arg1); | ||
s32 fn_1_11854(StructBss50* arg0, s32 arg1); | ||
s32 fn_1_11890(omObjData* arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4); | ||
void fn_1_119A0(omObjData* arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4); | ||
void fn_1_11B18(omObjData* arg0, s32 arg1, s32 arg2, s32 arg3, s32 arg4); | ||
s32 fn_1_11CE0(omObjData* arg0, Vec arg1, float arg2, float arg3, float arg4, float arg5, s32 arg6); | ||
void fn_1_12ABC(StructBss160* arg0); | ||
void fn_1_12E14(StructBss160* arg0, float arg1); | ||
void fn_1_13658(StructBss160* arg0, StructBss160* arg1, float arg2, float arg3, float arg4); | ||
void fn_1_15544(StructBss160* arg0, StructBss160* arg1, float arg2, float arg3, float arg4); | ||
void fn_1_15CD0(StructFn15CD0* arg0, s32 arg1); | ||
void fn_1_15DC8(StructFn15CD0* arg0); | ||
void fn_1_164B0(Process* arg0, StructFn15CD0* arg1, s32 arg2, const char* arg3); | ||
void fn_1_1660C(Process* arg0, StructFn15CD0* arg1, s32 arg2, s32 arg3); |
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