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Menu Structure
EtlamGit edited this page Jun 19, 2016
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- Open World => open a world from the default location
- Open => launch a directory browser to open an arbitrary located world
- Reload => reload current world
- Save PNG
- Exit
View
- Jump to Spawn => jump to the spawn point of a selected player
- Jump to Player => jump to current location or bed of a selected player
- Dimension => change Dimension (e.g. End, Overworld, Nether)
- Lighting
- Mob spawning
- Cave Mode
- Depth Shading
- Structure Overlay
- Entity Overlay
- Refresh => refresh the current view
- Manage Definitions
Help
- About
- Settings
- Check for Updates