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EtlamGit edited this page Jun 18, 2016 · 4 revisions

Position and type of Entities can be highlighted with colored circles.

Available categories and their main color code are determined by the Entity definition file. For vanilla these categories are defined:

  • Hostile - everything that attacks the Player (despawning)
  • Passive - harmless and Mobs that attack the Player when attacked (not despawning)
  • Others - eyerything else, mostely decorative stuff
  • Items - Items laying on the ground waiting for despawning

The inner color defines the category and the outer color ring the type of Mob. As example, a white circle with pink border is a Pig, a red circle with a green border is a Zombie, Creeper or Slime based on the exact tone of the green.

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