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EtlamGit edited this page Jun 18, 2016 · 10 revisions

-w <path-to-world> --world <path-to-world>

Load a world at <path-to-world>. The path has to point to the world folder of that world.


-j <X> <Z> --jump <X> <Z>

Jump to given <X,Z> location.


-y <Y> --depth <Y>

Set the depth slider to a depth layer of <Y>.


-L --lighting

Switch on the lighting mode.


-M --mobspawning

Switch on the mob spawning mode.


-D --depthshading

Switch on the depth shading mode.


--regionchecker

Add a checkerboard pattern for region files (512x512 blocks).


--chunkchecker

Add a checkerboard pattern for chunks (16x16 blocks).


-s <path-to-image> --savepng <path-to-image>

Save a PNG image of the current map with name <path-to-image> and quit afterwards. This is intended for batch processing. It has to be the last parameter on the command line.

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