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Examples: Add webgl_loader_gltf_lights. #25506

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1 change: 1 addition & 0 deletions examples/files.json
Original file line number Diff line number Diff line change
@@ -90,6 +90,7 @@
"webgl_loader_gltf_compressed",
"webgl_loader_gltf_instancing",
"webgl_loader_gltf_iridescence",
"webgl_loader_gltf_lights",
"webgl_loader_gltf_sheen",
"webgl_loader_gltf_transmission",
"webgl_loader_gltf_variants",
Binary file added examples/models/gltf/LightsPunctualLamp.glb
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Binary file added examples/screenshots/webgl_loader_gltf_lights.jpg
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137 changes: 137 additions & 0 deletions examples/webgl_loader_gltf_lights.html
Original file line number Diff line number Diff line change
@@ -0,0 +1,137 @@
<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - GLTFloader + Punctual Lights</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link type="text/css" rel="stylesheet" href="main.css">
</head>

<body>
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - GLTFLoader + <a href="https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_lights_punctual" target="_blank" rel="noopener">KHR_lights_punctual</a><br />
Lamp by
<a href="https://www.artstation.com/teresagviegas" target="_blank" rel="noopener">Teresa González Viegas</a>
</div>

<!-- Import maps polyfill -->
<!-- Remove this when import maps will be widely supported -->
<script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>

<script type="importmap">
{
"imports": {
"three": "../build/three.module.js",
"three/addons/": "./jsm/"
}
}
</script>

<script type="module">

import * as THREE from 'three';

import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';

import { GUI } from 'three/addons/libs/lil-gui.module.min.js';

let camera, scene, renderer;

const params = {
punctualLightsEnabled: true
};

init();
render();

function init() {

const container = document.createElement( 'div' );
document.body.appendChild( container );

camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 0.25, 20 );
camera.position.set( - 2, 1.5, 3 );

scene = new THREE.Scene();

const loader = new GLTFLoader().setPath( 'models/gltf/' );
loader.load( 'LightsPunctualLamp.glb', function ( gltf ) {

scene.add( gltf.scene );

const gui = new GUI();

gui.add( params, 'punctualLightsEnabled' ).onChange( toggleLights );
gui.open();

render();

} );

renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.toneMapping = THREE.ACESFilmicToneMapping;
renderer.toneMappingExposure = 1;
renderer.outputEncoding = THREE.sRGBEncoding;
renderer.useLegacyLights = false;
container.appendChild( renderer.domElement );

const environment = new RoomEnvironment();
const pmremGenerator = new THREE.PMREMGenerator( renderer );

scene.background = new THREE.Color( 0xbbbbbb );
scene.environment = pmremGenerator.fromScene( environment ).texture;

const controls = new OrbitControls( camera, renderer.domElement );
controls.addEventListener( 'change', render ); // use if there is no animation loop
controls.minDistance = 2;
controls.maxDistance = 10;
controls.target.set( 0, 1, 0 );
controls.update();

window.addEventListener( 'resize', onWindowResize );

}

function onWindowResize() {

camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();

renderer.setSize( window.innerWidth, window.innerHeight );

render();

}

function toggleLights( visible ) {

scene.traverse( function ( object ) {

if ( object.isLight ) {

object.visible = visible;

}

} );

render();

}

//

function render() {

renderer.render( scene, camera );

}

</script>

</body>
</html>