Skip to content

Commit

Permalink
Updated builds.
Browse files Browse the repository at this point in the history
  • Loading branch information
Mugen87 committed Jan 20, 2022
1 parent fbebfd8 commit 6365075
Show file tree
Hide file tree
Showing 3 changed files with 5 additions and 5 deletions.
4 changes: 2 additions & 2 deletions build/three.js
Original file line number Diff line number Diff line change
Expand Up @@ -14319,7 +14319,7 @@
instancing: object.isInstancedMesh === true,
instancingColor: object.isInstancedMesh === true && object.instanceColor !== null,
supportsVertexTextures: vertexTextures,
outputEncoding: currentRenderTarget === null ? renderer.outputEncoding : currentRenderTarget.isXRRenderTarget === true ? currentRenderTarget.encoding : LinearEncoding,
outputEncoding: currentRenderTarget === null ? renderer.outputEncoding : currentRenderTarget.isXRRenderTarget === true ? currentRenderTarget.texture.encoding : LinearEncoding,
map: !!material.map,
matcap: !!material.matcap,
envMap: !!envMap,
Expand Down Expand Up @@ -19977,7 +19977,7 @@
textures.resetTextureUnits();
const fog = scene.fog;
const environment = material.isMeshStandardMaterial ? scene.environment : null;
const encoding = _currentRenderTarget === null ? _this.outputEncoding : _currentRenderTarget.isXRRenderTarget === true ? _currentRenderTarget.encoding : LinearEncoding;
const encoding = _currentRenderTarget === null ? _this.outputEncoding : _currentRenderTarget.isXRRenderTarget === true ? _currentRenderTarget.texture.encoding : LinearEncoding;
const envMap = (material.isMeshStandardMaterial ? cubeuvmaps : cubemaps).get(material.envMap || environment);
const vertexAlphas = material.vertexColors === true && !!geometry.attributes.color && geometry.attributes.color.itemSize === 4;
const vertexTangents = !!material.normalMap && !!geometry.attributes.tangent;
Expand Down
2 changes: 1 addition & 1 deletion build/three.min.js

Large diffs are not rendered by default.

4 changes: 2 additions & 2 deletions build/three.module.js
Original file line number Diff line number Diff line change
Expand Up @@ -19010,7 +19010,7 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities
instancingColor: object.isInstancedMesh === true && object.instanceColor !== null,

supportsVertexTextures: vertexTextures,
outputEncoding: ( currentRenderTarget === null ) ? renderer.outputEncoding : ( currentRenderTarget.isXRRenderTarget === true ? currentRenderTarget.encoding : LinearEncoding ),
outputEncoding: ( currentRenderTarget === null ) ? renderer.outputEncoding : ( currentRenderTarget.isXRRenderTarget === true ? currentRenderTarget.texture.encoding : LinearEncoding ),
map: !! material.map,
matcap: !! material.matcap,
envMap: !! envMap,
Expand Down Expand Up @@ -27233,7 +27233,7 @@ function WebGLRenderer( parameters = {} ) {

const fog = scene.fog;
const environment = material.isMeshStandardMaterial ? scene.environment : null;
const encoding = ( _currentRenderTarget === null ) ? _this.outputEncoding : ( _currentRenderTarget.isXRRenderTarget === true ? _currentRenderTarget.encoding : LinearEncoding );
const encoding = ( _currentRenderTarget === null ) ? _this.outputEncoding : ( _currentRenderTarget.isXRRenderTarget === true ? _currentRenderTarget.texture.encoding : LinearEncoding );
const envMap = ( material.isMeshStandardMaterial ? cubeuvmaps : cubemaps ).get( material.envMap || environment );
const vertexAlphas = material.vertexColors === true && !! geometry.attributes.color && geometry.attributes.color.itemSize === 4;
const vertexTangents = !! material.normalMap && !! geometry.attributes.tangent;
Expand Down

0 comments on commit 6365075

Please sign in to comment.