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Complete threads #332
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This won't be enough if a thread wants to suspend itself. The easiest way to deal with that might be to do the dispatch in Oz, with:
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Ah, indeed. I do not know if suspending itself should preempt or not. I guess it makes sense, but we still have to suspend it. Suspend is like a preempt until resume is called.
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Hum, you're right, it should definitely suspend, not just preempt. But if we only suspend, I think the emulator loop won't notice that it needs to unschedule itself now. It's a bit tricky. Maybe the following works:
but maybe that causes all sorts of complications (as some bytecode instructions will keep running even though the thread is marked as suspended.
It might not be possible to do this properly in Oz after all.
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A thread is never "marked" as suspended. It is just removed from the active queues. suspend + preempt should be perfectly fine.