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/* ----------------------------------------------------------------------------- | ||
* | ||
* Giada - Your Hardcore Loopmachine | ||
* | ||
* ----------------------------------------------------------------------------- | ||
* | ||
* Copyright (C) 2010-2023 Giovanni A. Zuliani | Monocasual Laboratories | ||
* | ||
* This file is part of Giada - Your Hardcore Loopmachine. | ||
* | ||
* Giada - Your Hardcore Loopmachine is free software: you can | ||
* redistribute it and/or modify it under the terms of the GNU General | ||
* Public License as published by the Free Software Foundation, either | ||
* version 3 of the License, or (at your option) any later version. | ||
* | ||
* Giada - Your Hardcore Loopmachine is distributed in the hope that it | ||
* will be useful, but WITHOUT ANY WARRANTY; without even the implied | ||
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||
* See the GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with Giada - Your Hardcore Loopmachine. If not, see | ||
* <http://www.gnu.org/licenses/>. | ||
* | ||
* -------------------------------------------------------------------------- */ | ||
|
||
#include "gui/elems/mainWindow/keyboard/groupChannel.h" | ||
#include "glue/channel.h" | ||
#include "glue/io.h" | ||
#include "glue/layout.h" | ||
#include "glue/main.h" | ||
#include "glue/storage.h" | ||
#include "gui/dispatcher.h" | ||
#include "gui/elems/basics/boxtypes.h" | ||
#include "gui/elems/basics/dial.h" | ||
#include "gui/elems/basics/imageButton.h" | ||
#include "gui/elems/basics/menu.h" | ||
#include "gui/elems/mainWindow/keyboard/channelProgress.h" | ||
#include "gui/elems/mainWindow/keyboard/column.h" | ||
#include "gui/elems/mainWindow/keyboard/groupChannelButton.h" | ||
#include "gui/elems/mainWindow/keyboard/keyboard.h" | ||
#include "gui/elems/midiActivity.h" | ||
#include "gui/graphics.h" | ||
#include "gui/ui.h" | ||
#include "utils/gui.h" | ||
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extern giada::v::Ui* g_ui; | ||
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namespace giada::v | ||
{ | ||
namespace | ||
{ | ||
enum class Menu | ||
{ | ||
ADD_SAMPLE_CHANNEL, | ||
ADD_MIDI_CHANNEL, | ||
EDIT_ROUTING, | ||
RENAME_CHANNEL, | ||
CLONE_CHANNEL, | ||
DELETE_CHANNEL | ||
}; | ||
} // namespace | ||
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/* -------------------------------------------------------------------------- */ | ||
/* -------------------------------------------------------------------------- */ | ||
/* -------------------------------------------------------------------------- */ | ||
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geGroupChannel::geGroupChannel(c::channel::Data d) | ||
: geChannel(0, 0, 0, 0, d) | ||
{ | ||
playButton = new geImageButton(graphics::channelPlayOff, graphics::channelPlayOn); | ||
arm = new geImageButton(graphics::armOff, graphics::armOn); | ||
mainButton = new geGroupChannelButton(m_channel); | ||
midiActivity = new geMidiActivity(); | ||
mute = new geImageButton(graphics::muteOff, graphics::muteOn); | ||
solo = new geImageButton(graphics::soloOff, graphics::soloOn); | ||
fx = new geImageButton(graphics::fxOff, graphics::fxOn); | ||
vol = new geDial(0, 0, 0, 0); | ||
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addWidget(playButton, G_GUI_UNIT); | ||
addWidget(mainButton); | ||
addWidget(midiActivity, 10); | ||
addWidget(mute, G_GUI_UNIT); | ||
addWidget(solo, G_GUI_UNIT); | ||
addWidget(fx, G_GUI_UNIT); | ||
addWidget(vol, G_GUI_UNIT); | ||
end(); | ||
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playButton->copy_tooltip(g_ui->getI18Text(LangMap::MAIN_CHANNEL_LABEL_PLAY)); | ||
midiActivity->copy_tooltip(g_ui->getI18Text(LangMap::MAIN_CHANNEL_LABEL_MIDIACTIVITY)); | ||
mute->copy_tooltip(g_ui->getI18Text(LangMap::MAIN_CHANNEL_LABEL_MUTE)); | ||
solo->copy_tooltip(g_ui->getI18Text(LangMap::MAIN_CHANNEL_LABEL_SOLO)); | ||
fx->copy_tooltip(g_ui->getI18Text(LangMap::MAIN_CHANNEL_LABEL_FX)); | ||
vol->copy_tooltip(g_ui->getI18Text(LangMap::MAIN_CHANNEL_LABEL_VOLUME)); | ||
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fx->forceValue(m_channel.plugins.size() > 0); | ||
fx->onClick = [this]() { | ||
c::layout::openChannelPluginListWindow(m_channel.id); | ||
}; | ||
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playButton->when(FL_WHEN_CHANGED); // On keypress && on keyrelease | ||
playButton->onClick = [this]() { | ||
g_ui->dispatcher.dispatchTouch(*this, playButton->getValue()); | ||
}; | ||
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mute->setToggleable(true); | ||
mute->onClick = [this]() { | ||
c::channel::toggleMuteChannel(m_channel.id, Thread::MAIN); | ||
}; | ||
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solo->setToggleable(true); | ||
solo->onClick = [this]() { | ||
c::channel::toggleSoloChannel(m_channel.id, Thread::MAIN); | ||
}; | ||
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mainButton->onClick = [this]() { openMenu(); }; | ||
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vol->value(m_channel.volume); | ||
vol->callback(cb_changeVol, (void*)this); | ||
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size(w(), h()); // Force responsiveness | ||
} | ||
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/* -------------------------------------------------------------------------- */ | ||
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void geGroupChannel::openMenu() | ||
{ | ||
geMenu menu; | ||
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menu.addItem((ID)Menu::ADD_SAMPLE_CHANNEL, g_ui->getI18Text(LangMap::MAIN_COLUMN_BUTTON_ADDSAMPLECHANNEL)); | ||
menu.addItem((ID)Menu::ADD_MIDI_CHANNEL, g_ui->getI18Text(LangMap::MAIN_COLUMN_BUTTON_ADDMIDICHANNEL)); | ||
menu.addItem((ID)Menu::EDIT_ROUTING, g_ui->getI18Text(LangMap::MAIN_CHANNEL_MENU_EDITROUTING)); | ||
menu.addItem((ID)Menu::RENAME_CHANNEL, g_ui->getI18Text(LangMap::MAIN_CHANNEL_MENU_RENAME)); | ||
menu.addItem((ID)Menu::CLONE_CHANNEL, g_ui->getI18Text(LangMap::MAIN_CHANNEL_MENU_CLONE)); | ||
menu.addItem((ID)Menu::DELETE_CHANNEL, g_ui->getI18Text(LangMap::MAIN_CHANNEL_MENU_DELETE)); | ||
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menu.onSelect = [&data = m_channel](ID id) { | ||
switch (static_cast<Menu>(id)) | ||
{ | ||
case Menu::ADD_SAMPLE_CHANNEL: | ||
c::channel::addChannel(data.columnIndex, ChannelType::SAMPLE); | ||
break; | ||
case Menu::ADD_MIDI_CHANNEL: | ||
c::channel::addChannel(data.columnIndex, ChannelType::MIDI); | ||
break; | ||
case Menu::EDIT_ROUTING: | ||
c::layout::openChannelRoutingWindow(data.id); | ||
break; | ||
case Menu::RENAME_CHANNEL: | ||
c::layout::openRenameChannelWindow(data); | ||
break; | ||
case Menu::CLONE_CHANNEL: | ||
c::channel::cloneChannel(data.id, data.columnIndex); | ||
break; | ||
case Menu::DELETE_CHANNEL: | ||
c::channel::deleteChannel(data.id); | ||
break; | ||
} | ||
}; | ||
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menu.popup(); | ||
} | ||
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/* -------------------------------------------------------------------------- */ | ||
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void geGroupChannel::resize(int X, int Y, int W, int H) | ||
{ | ||
geChannel::resize(X, Y, W, H); | ||
} | ||
} // namespace giada::v |
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/* ----------------------------------------------------------------------------- | ||
* | ||
* Giada - Your Hardcore Loopmachine | ||
* | ||
* ----------------------------------------------------------------------------- | ||
* | ||
* Copyright (C) 2010-2023 Giovanni A. Zuliani | Monocasual Laboratories | ||
* | ||
* This file is part of Giada - Your Hardcore Loopmachine. | ||
* | ||
* Giada - Your Hardcore Loopmachine is free software: you can | ||
* redistribute it and/or modify it under the terms of the GNU General | ||
* Public License as published by the Free Software Foundation, either | ||
* version 3 of the License, or (at your option) any later version. | ||
* | ||
* Giada - Your Hardcore Loopmachine is distributed in the hope that it | ||
* will be useful, but WITHOUT ANY WARRANTY; without even the implied | ||
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||
* See the GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with Giada - Your Hardcore Loopmachine. If not, see | ||
* <http://www.gnu.org/licenses/>. | ||
* | ||
* -------------------------------------------------------------------------- */ | ||
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#ifndef GE_GROUP_CHANNEL_H | ||
#define GE_GROUP_CHANNEL_H | ||
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#include "channel.h" | ||
#include "glue/channel.h" | ||
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namespace giada::v | ||
{ | ||
class geGroupChannel : public geChannel | ||
{ | ||
public: | ||
geGroupChannel(c::channel::Data d); | ||
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void resize(int x, int y, int w, int h) override; | ||
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private: | ||
void openMenu(); | ||
}; | ||
} // namespace giada::v | ||
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#endif |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,46 @@ | ||
/* ----------------------------------------------------------------------------- | ||
* | ||
* Giada - Your Hardcore Loopmachine | ||
* | ||
* ----------------------------------------------------------------------------- | ||
* | ||
* Copyright (C) 2010-2024 Giovanni A. Zuliani | Monocasual Laboratories | ||
* | ||
* This file is part of Giada - Your Hardcore Loopmachine. | ||
* | ||
* Giada - Your Hardcore Loopmachine is free software: you can | ||
* redistribute it and/or modify it under the terms of the GNU General | ||
* Public License as published by the Free Software Foundation, either | ||
* version 3 of the License, or (at your option) any later version. | ||
* | ||
* Giada - Your Hardcore Loopmachine is distributed in the hope that it | ||
* will be useful, but WITHOUT ANY WARRANTY; without even the implied | ||
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||
* See the GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with Giada - Your Hardcore Loopmachine. If not, see | ||
* <http://www.gnu.org/licenses/>. | ||
* | ||
* -------------------------------------------------------------------------- */ | ||
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#include "gui/elems/mainWindow/keyboard/groupChannelButton.h" | ||
#include "glue/channel.h" | ||
#include <string> | ||
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namespace giada::v | ||
{ | ||
geGroupChannelButton::geGroupChannelButton(const c::channel::Data& d) | ||
: geChannelButton(0, 0, 0, 0, d) | ||
{ | ||
} | ||
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/* -------------------------------------------------------------------------- */ | ||
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void geGroupChannelButton::refresh() | ||
{ | ||
const std::string l = m_channel.name.empty() ? "-- group --" : m_channel.name; | ||
copy_label(l.c_str()); | ||
redraw(); | ||
} | ||
} // namespace giada::v |
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@@ -0,0 +1,43 @@ | ||
/* ----------------------------------------------------------------------------- | ||
* | ||
* Giada - Your Hardcore Loopmachine | ||
* | ||
* ----------------------------------------------------------------------------- | ||
* | ||
* Copyright (C) 2010-2024 Giovanni A. Zuliani | Monocasual Laboratories | ||
* | ||
* This file is part of Giada - Your Hardcore Loopmachine. | ||
* | ||
* Giada - Your Hardcore Loopmachine is free software: you can | ||
* redistribute it and/or modify it under the terms of the GNU General | ||
* Public License as published by the Free Software Foundation, either | ||
* version 3 of the License, or (at your option) any later version. | ||
* | ||
* Giada - Your Hardcore Loopmachine is distributed in the hope that it | ||
* will be useful, but WITHOUT ANY WARRANTY; without even the implied | ||
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||
* See the GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with Giada - Your Hardcore Loopmachine. If not, see | ||
* <http://www.gnu.org/licenses/>. | ||
* | ||
* -------------------------------------------------------------------------- */ | ||
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#ifndef GE_GROUP_CHANNEL_BUTTON_H | ||
#define GE_GROUP_CHANNEL_BUTTON_H | ||
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#include "gui/elems/mainWindow/keyboard/channelButton.h" | ||
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namespace giada::v | ||
{ | ||
class geGroupChannelButton : public geChannelButton | ||
{ | ||
public: | ||
geGroupChannelButton(const c::channel::Data& d); | ||
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void refresh() override; | ||
}; | ||
} // namespace giada::v | ||
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#endif |