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Version 1.10.0

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@nicoco007 nicoco007 released this 05 Apr 23:18
· 85 commits to master since this release

Game Compatibility

✔️ Tested with Beat Saber 1.34.5 – 1.35.0

Changes

  • Added vectors as possible values for attributes. Vectors are represented in BSML as floating-point numbers separated by spaces (here's an example). The following properties can now set X & Y components in a single Vector2 attribute:
    • anchor-min, anchor-max, anchored-position, pivot, and size-delta for RectTransform
    • cell-size and spacing for GridLayoutGroup
  • Added flexible-width (float) and flexible-height (float) attributes for LayoutComponent
  • Added raycast-padding (Vector4) and raycast-target (bool) attributes for Graphic
  • Added local-scale (Vector3) attribute for RectTransform
  • Added background color attributes bg-color, bg-color0, and bg-color1 (Color) for Backgroundable (#146)
  • Added title-gradient option for Backgroundable's background attribute that emulates TitleViewController's (top center title panel) background (#146)
  • Fixed the gameplay setup tab visibility modal's scroll bar being outside the modal