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# **BREAKING CHANGE** It is no longer necessary to prepend the main folder where the assets are located when using `ImageAssetList`. If you were doing ```rust app.insert_resource(ImageAssetList::new( [ "img/texture1.png", "img/texture2.png", "img/texture3.png", ] .into(), )); ``` change this to ```rust app.insert_resource(ImageAssetList::new( [ "texture1.png", "texture2.png", "texture3.png", ] .into(), )); ``` The folder will be taken from the `ImageAssetFolder` Resource. # What was done - Fixed issues that caused the plugin to hang forever in a `NotLoaded` state. - Refactored the plugin code. - Updated README and added documentation for public types.
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