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stem waveformrenderer using rendergraph #14192

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@m0dB m0dB commented Jan 18, 2025

Ports the stem waveformrenderer to a rendergraph node. This can be reviewed and merged independently from the PRs for the other waveformrenderers.

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LGTM! Just a small nit
Just need to do testing

Edit: tested and just one nit!

src/waveform/renderers/allshader/waveformrendererstem.cpp Outdated Show resolved Hide resolved
VertexData m_vertices;
RGBAData m_colors;
bool supportsSlip() const override {
return true;
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After testing, looks like the stem waveform doesn't support the slip animation

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not sure what you mean by this. are you saying this should this return false? or that there is a bug?

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Actually I found an unrelated bug! If you have High Details enabled, it the slip animation doesn't work! Not introduced by your changes tho!

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Ok, so I can ignore this? Please resolve the conversation if so.

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