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Remove wearing screwdriver #3074

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alwayshopeless
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The screwdriver in the game does not exist to make the game less casual, wearing for the screwdriver is the worst idea you could come up with. If a player wants to unwrap an item and doesn't want to do it manually, do you think he would want to craft 100 non-stacking screwdrivers?

The screwdriver in the game does not exist to make the game less casual, wearing for the screwdriver is the worst idea you could come up with. If a player wants to unwrap an item and doesn't want to do it manually, do you think he would want to craft 100 non-stacking screwdrivers?
@Andrey2470T
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Andrey2470T commented Nov 4, 2023

I support this PR as it doesn't make sense for this sort of the tool to be weared since it is actually (almost) not damaged during usage.

@Montandalar
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The screwdriver that rotates entire blocks should not be worn? I think I'd damage my screwdriver too if I tried to move a metre cube around with it. Also, have you ever tried to torque something hard with a screwdriver? It's quite possible to damage screws or even the driver. They wear out.

Why not use a mod that overrides the screwdriver to not wear? In fact, why not get a mod like Rhotator or Omnidriver?

@appgurueu
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Unless there was a sweeping consensus that the current behavior can not possibly be desirable, we have to consider this a feature which may not be merged in MTG's "maintenance-only" mode as to not alter game mechanics.

@sfan5
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sfan5 commented Dec 24, 2023

Agreed.

@sfan5 sfan5 closed this Dec 24, 2023
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5 participants