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Remove rng seed call in platform_init(). (#5945)
It is not needed, as the random number generator is already seeded in uBit.init(). This also works around this issue until it is resolved in DAL & CODAL: #5409 Apart from that it is a costly call, specially in V1 where it takes 50 microsec or more, and in theory can take up to 480 us.
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