August 15, 2020
- Added
DDS_FLAGS_ALLOW_LARGE_FILES
flag for DDS loader to allow textures with dimensions that are too big for Direct3D - Added FormatDataType function
- Fixed bug with DX12
Capture
with 'small alignment' textures - Code review and project updates
- Added GDK projects
- texassemble: updated with
-fl
switch for feature level based warning - texconv: updated with
-reconstructz
switch for BC5 compressed normal map view conversion
This version is also available on NuGet as version 2020.8.15